Mod Feedback ChromatiCraft questions and suggestions

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EyeDeck

Well-Known Member
Apr 16, 2013
236
87
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I think -maybe- lumen tree is creating something like energy loops and everything ucks up.
I'm gonna guess your lumen tree is barely charged; it has a terrible habit of severely slowing down your entire network until it's fully charged. This is because the first leaf only holds like 1000 lumens, then the second leaf holds 5000, third is 50000 or something and so on. A new leaf block won't immediately grow when the last leaf gets full, so what happens is the first leaf grows, reaches 1000 lumens, needs to stay 1000 lumens for a while to grow, but gets drained, breaks, then that lumen source is empty and causes your network to stall on that color, until it grows another 1000-lumen leaf which drains and breaks again, repeat ad infinitum. I find it necessary to pretty much stop using your network altogether overnight or something after attaching a lumen tree to let it charge.

Cell Automata? Um.. can someone help me out a bit?
Be glad it works now, for a long time it didn't work at all legitimately. I wrote a simulator for it that would try random patterns until it found one that filled out 100% of the board and when the door still didn't open we determined that the size of the board was incorrect and could never have enough active cells to open. Now, the board is correct, and what percentage of the board needs to be filled is determined by your difficulty setting, maxing out at 95% I think.
 

Folanlron

New Member
Jul 29, 2019
230
0
0
holy shit Reika that is all I have to say

Might have to start playing again... After Star Ocean 5 of course
 

keybounce

New Member
Jul 29, 2019
1,925
0
0
RTG 1.0 warning: The algorithm for block removal, at least in ravines, is NOT vanilla compatible. There is an option in the config file to use vanilla caving/ravines, rather than RTG's. I recommend this.

(I discovered that RTG will generate 6 block thick gravel layers in stone beaches, at least; and, the raving code leaves it floating in mid-air.)
 

keybounce

New Member
Jul 29, 2019
1,925
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0
Sky river questions:
1. Are you disabling chunkgen while traveling in those?
2. Can you escape one normally? It looked like you were attempting to leave, but constrained by the tube, except for two occasions. I notice that at the bends, segments of the tube don't overlap properly, leading to slight "leaks".
3. The blue sections almost disappear. The overly long red, and short yellow, looks like that HSB function.
4. From the outside, looking at the tube, and the "large hump" being moved down, reminds me of a peristalsis wave ... combined with the overall size and shape ... I'm thinking "perlin worm" :).
 

RavynousHunter

New Member
Jul 29, 2019
2,784
-3
1
Riding the Perlin Worm? Sounds dirty. Also, Reika, the traps you devised for Hell are utterly devious and/or insane. I might need to call the cops, you're abusing those vanilla mechanics so badly.
 
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keybounce

New Member
Jul 29, 2019
1,925
0
0
Riding the Perlin Worm? Sounds dirty. Also, Reika, the traps you devised for Hell are utterly devious and/or insane. I might need to call the cops, you're abusing those vanilla mechanics so badly.

Ohh ... maybe I'll install CC just to see what these nether goodies are like? Abusing vanilla mechanics for "fun" and "profit"?
 

Folanlron

New Member
Jul 29, 2019
230
0
0
So putting something together for single player but I have a question, on the CC and Draconic Evolution mods with each having there own End generation, does the Chaos Guardian even spawn ?

Guess I could test but I'm sure someone out there has tried this lol

I don't have a issue reseting the End(single player world who cares haha), but I'm just more curious if it even spawns with CC's endless End.
 

RavynousHunter

New Member
Jul 29, 2019
2,784
-3
1
Yes, the Guardians still spawn. The only thing CC changes is the whole "End is just a central island" thing. Everything else is totally normal. Though, if you're taking down the dragon, you might want something that has high DPS; the ender crystals generate endlessly, too, since you need them for some endgame content.
 

Rubyheart

New Member
Jul 29, 2019
307
0
0
Being lazy and wanting higher teirs of stuff without doing the work to get them pretty much goes against Reika's design philosophy.

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Rubyheart

New Member
Jul 29, 2019
307
0
0
It seems the comment I replied to has been deleted. I was talking about lumen harnessing, not the chaos dragon.

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