Updated Mods:
Biomes o' Plenty by TDWP_FTW: 0.5.7 - 0.5.9.2
Extra Utilites by RWTema: 0.2.4c - 0.2.4f
Magic Bees by MysteriousAges: 2.0.2 - 2.1.1
Natura by mDiyo: 2.1.3 - 2.1.4
Thaumic Tinkerer by Vazkii: 1.0.7 - 1.0.8
Tinkers Construct by mDiyo: 1.4.1.5 - 1.4.2
New Mods:
Forge Multipart by ChickenBones: 1.0.0.60
Logistics Pipes by thezorro: 0.7.3.dev.622 Information
OpenPeripheral by Mikeemoo: 0.1.9 Information
Wireless Redstone by ChickenBones: 1.4 Information (Unleashed & DW20)
Removed Mods:
OpenCCSensors by Mikeemoo
Config Changes:
Changelogs by Vikestep
Biomes o' Plenty by TDWP_FTW: 0.5.7 - 0.5.9.2
Added:
- Added the Chromaflora, a new flower that only appears in the Promised Land
- Added Long Grass
- Added config option for disabling oceans
- Added wild carrots
- Added salads
- Added beach variation config options
- Added Russian translations (courtesy of Sodiet)
- Changed willow trees in the Promised Land to swampy ivy trees
- Re-added clouds to the Promised Land
- Tweaked fir log/plank textures
- Tweaked some flower textures, changed some achievement icons
- Updated the better leaf textures
- Tweaked the Garden biome
- Tweaked the Shield biome
- Removed the Amethyst Tinkers Construct tools
- Redid the grave
- Berries now have a new texture
- Changed localized name of Berries to Berry
- Adjusted how common Scythes are damaged
- Changed the texture for fast willow leaves
- Tweaked the Garden biome
- Tweaked the creative tab icon
- Puddles now dry up faster
- Added support for full 256 terrain generation
- Tweaked sub-biomes
- Improved some sapling textures
- Tweaked the Alps sub biome
- Tweaked some biomes to allow them to generate above 128
- Fixed the eating bug in multiplayer.
- Russian translation tweaks
- Updated Forestry Integration and API
- Corrected loftwood recipes
- Updated ore dictionary registration for logs
- Fixed eating food
- Fixed some biome heights, decreased the amount of trees in the Snowy Confierous Forest
- Fixed height for mangroves
- Added support for falling leaves from Better Grass & Leaves
- Fixed a crash bug with non-living entities entering poison ivy
- Fixed a crash with saplings
- Fixed an issue with the shroom powder texture
- Fixed the sky colours config option
- Plants no longer generate in invalid positions (causing them to them pop off)
- Reeds are now cut down properly
- Fixed poison dart particles
- Fixed the mod logo
- Fixed fluid localizations
- Fixed bucket container items
- Poison ivy no longer poisons players wearing leather pants and boots
Bugfix:
- Fixed crash when placing items into chests with solid blocks above them
- Removed some debug text that was spamming console
- Golden bag of holding now compatible with Inventory tweaks
- Fixed crash when using non-item transfer nodes
- Fixed a duplication bug
- Fixed Magnum torches not calculating directions correctly
Added:
- Tinker's Construct compatability debut! Look for Aluminum, Ardite, Cobalt and Manuyllyn bees!
- Added new permanent methods for crafting all frames. These will be available even when Thaumcraft is installed.
- Some Localization changes to enable better translation of capsule names & types.
- Removed temporary frame recipes which used to be available when Thaumcraft was not installed.
- Lowered the cost of creating several frames through Thaumcraft. These should still be a viable option with the new recipes.
- Adjusting Thaumcraft research notes to reflect recent (Hah!) changes.
- Fixed issue with foundation-requiring mutations in Forestry Alvearies. (Will likely not work with Extra Bees Alveary blocks)
- Fixed hard-coded value in a subroutine that should not have been hard-coded.
- Fixed backwards mutation logic.
Added:
- Added Plank Slabs
Added:
- Added 3 new pieces of reseach candy
- Fixed Hyperenergetic Nitor not shining in areas covered by tall grass or snow. (TheWhiteWolves)
- Fixed the Tool Dymamism Tablet not syncing properly
- Fixed Weather Crystals not stacking properly
Added:
- Added connected textures for clear glass and clear stained glass (by fuj1n)
- Added experimental Thermal Expansion support
- Added a bunch of config settings to disable tools
- Added Jadedcat hates Mattocks config
- Added more leaves to the leaf fletching list
- Added more config settings for disabling tools
- Added a config option to keep modifiers from increasing mining level
- Changed the battleaxes so it only harvests connected wood blocks
- Ingot casts are made by casting aluminum brass/gold around ingots or bricks
- Disabled drying rack recipe
- Fixed a bug where wooden planks from other mods couldn't make tool parts
- Fixed a bug where bows couldn't be made from sticks
- Fixed a bug where tools would destroy blocks without dropping anything (ice)
- May also have fixed various bugs with block harvest from other mods (coke ovens)
- Fixed an inconsistency with hammers on silverfish blocks
- Fixed an inconsistency with lumber axes not working on planks
New Mods:
Forge Multipart by ChickenBones: 1.0.0.60
Logistics Pipes by thezorro: 0.7.3.dev.622 Information
OpenPeripheral by Mikeemoo: 0.1.9 Information
Wireless Redstone by ChickenBones: 1.4 Information (Unleashed & DW20)
Removed Mods:
OpenCCSensors by Mikeemoo
Config Changes:
- Tinkers Construct, Enable Auto-Smelt and Fortune interaction turned on.
- CoFHCore, FlatBedrock turned on.
- Calcalavia MFFS, IDs shifted.
- Biomes of Plenty, Vanilla overrides turned off, puddles turned off.
- MFR, Rubber tree generation turned on.
- Ender Storage, Vanilla ender chests turned on to allow MFFS items that require it to be crafted.
Changelogs by Vikestep