Got a bug with Multiverse-Core and Multiverse-Portals alongside FeedTheBeast.
Server: MindCrack v8.1.1 on MCPC+
OS: Windows
Dedicated server
The video below is not my recording but is a sample of the problem. Inside a world created by Multiverse, the server occasionally purges all chunks loaded in that world:
Installed Mods:
Feed The Beast MindCrack v8.1.1
Installed Plugins:
bPermissions
CommandBook
LWC
Prism
TekkitCustomizer
VanishNoPacket
WorldBorder
WorldEdit
WorldGuard
Multiverse-Core for 1.4.7
The plugins work together until a player travels to a world generated by Multiverse. All natural worlds (world, world_the_end, world_the_nether, world_twilightforest) remain loaded correctly, even after a scheduled ChickenChunks purge. But within new Multiverse worlds, the chunks around players are unloaded unless players are running fast inside the world to load new chunks.
The player holds in the air for a while as the chunks around them unload, and then slowly drifts towards the bottom of the map until they are kicked from the server for 'flying'.
I have narrowed down the problem to ChickenChunks purging 'orphaned chunks'. I'm not sure what this process is - can it be stopped at all? With a shorter tick count on that option in the config, the world is unloaded faster. Using a higher number, the delay before the Multiverse world unloads is longer - but it does still happen.
This would not be a problem if players weren't eventually killed by suffocation or fall damage after escaping the world or relogging.
Any suggestions? I have also replicated this problem with WorldWarp and MultiWorld, and it remains. I would love to be able to get this setup working correctly.
If anyone has solved a multiworld problem like this, please let me know how - what plugin, what's your config?
Thanks in advance!
Server: MindCrack v8.1.1 on MCPC+
OS: Windows
Dedicated server
The video below is not my recording but is a sample of the problem. Inside a world created by Multiverse, the server occasionally purges all chunks loaded in that world:
Installed Mods:
Feed The Beast MindCrack v8.1.1
Installed Plugins:
bPermissions
CommandBook
LWC
Prism
TekkitCustomizer
VanishNoPacket
WorldBorder
WorldEdit
WorldGuard
Multiverse-Core for 1.4.7
The plugins work together until a player travels to a world generated by Multiverse. All natural worlds (world, world_the_end, world_the_nether, world_twilightforest) remain loaded correctly, even after a scheduled ChickenChunks purge. But within new Multiverse worlds, the chunks around players are unloaded unless players are running fast inside the world to load new chunks.
The player holds in the air for a while as the chunks around them unload, and then slowly drifts towards the bottom of the map until they are kicked from the server for 'flying'.
I have narrowed down the problem to ChickenChunks purging 'orphaned chunks'. I'm not sure what this process is - can it be stopped at all? With a shorter tick count on that option in the config, the world is unloaded faster. Using a higher number, the delay before the Multiverse world unloads is longer - but it does still happen.
This would not be a problem if players weren't eventually killed by suffocation or fall damage after escaping the world or relogging.
Any suggestions? I have also replicated this problem with WorldWarp and MultiWorld, and it remains. I would love to be able to get this setup working correctly.
If anyone has solved a multiworld problem like this, please let me know how - what plugin, what's your config?
Thanks in advance!