Request Can anyone help a (fairly) new player out ? (Direwolf20 pack 1.7.10)

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Uzkul

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Jul 29, 2019
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First of all, if this isn't the right section of the forum to post this in, please move the thread or point me in the right direction.

Right before going onto my actual questions, first a small intro to give an idea what I know of Miunecraft/FTB.

I only started Minecraft with the FTB Unleashed pack for 1.1 (or something like that).
I played with a couple of friends who suckered me in, and now this has become a game I revisit from time to time.
In the Unleashed version I usually stood and watched as others started building machines, setting up networks and so on. Picked up a few nice tips for doing things. Then of course I started testing some things out myself, seeying if it would work. And that is the most fun part for me.

Now I revisit FTB again (woohoo) but downloaded the Direwolf20 pack for 1.7.10
This is so much different than the things I was used to. This version really makes me start anew, but also raises a ton of questions, and I've been hooked on Direwolf20's mod spotlight trying to figure some things out.

In the older Unleashed version I played, I blew up quite some machines and conductive pipes due to being not careful. Was no problem then as resources weren't scarce at all (thanks to my friends).
I am playing solo now, and have set up a EU generating network (IC2) with geothermal generators. Once again, I was used to doing this.
Now I see RF has become the main (or better more universal) power to work with.
As I understand, it the conversion is : 10Rf = 1MJ = 2,5 EU. As it seems I have more options with RF production, I want to switch over my power generating system, and hold the current one solely for powering my AE2 network.
But materials are much harder to come by now, and wasting them really hurts.
I prefer the EnderIO conduits because I can bundle them with item conduits and the likes (which by the way is a totally superb feature!).
For the IC2 machines I still have, I'm thinking about using Rednet Energy Cable cause it seems to transport all 3 power types, but does nothing but move power.

Now onto my questions (if you would be so kind to shed some light on them) :Now onto my questions (if you would be so kind to shed some light on them) :
Mind you, I am using the Direwolf20 pack as provided for by the launcher, I have no clue how to manually update separate mods, or figure out what conflict might arise by doing so.

1) The different power pipes (Ender IO Conduits / Rednet Energy Cable / ...). They seem much more configurable then the old pipes before.
However do they still blow up machines, or blow up themselves if connected to a larger power output system?
The Energy Conduit (basic version from Ender IO) says it can transport 640RF/t max, but most of the machines say they can only take 20/40 RF/t max. I can't seem to find a smaller cable to cater to that.
Or does the cable only supply as much RF as is needed?
If I hook up that Energy Conduit to my Redstone Energy Cell outputting 2000Rf/t, will it only transport the max of 640, or will it blow itself up?

2) Am I better off using a multiblock Capacitor Bank from Ender IO to act as a buffer between the Power generating machines & power consuming machines? (I like a buffer so some thing still work when my lava runs out). But this one also ouput a base of 1000RF/t, so this is tied to my question above here.

3) Does anyone know what the Blood from the Nether is used for? I pumped up quite a bit of it already. Currently storing it, but I don't know why. Google searches for this come up with nothing. I was hoping to use it for Blood Magic, but nothing seems to indicate that would actually work.
It's called Hell blood, but the name it uses ingame seems to indicate something is not right as it is labeled hell_blood. I think it's from Plenty 'o Biomes (not sure though).
Picture of it here (yea don't mind the pink sword hehe) :
eeBm4MP.png


I think those are the most important questions for now.
Off to my world, need more supplies for the AE network to take shape!

Thanks for reading, and thank you for any replies.
Stay frosty!
 
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rouge_bare

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Oct 4, 2014
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None of the pipes/conduits in DW20 can blow up (not even the buildcraft kinesis ones, although the items ones could still spill items.

The Capacitor bank can input and output to the same side, so you only need to hook one side of it to an enderio conduit network, the conduits are smart enough to fill it with power that isn't being used elsewhere, while also draining it if power is insufficent. (One of the few things I like about enderio stuff)

That blood is mostly useful for decoration, or making obsidian in the nether as you would use water. It's not very useful at all.
 

Uzkul

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Jul 29, 2019
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Yea noticed that :)
Also the 'free power redstone engine' is no more since the version I played first.

Still will need to figure out a setup that also powers the EU machines I have, but undoubtedly I'll find a way.
Thanks again!
 
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KingTriaxx

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Jul 27, 2013
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Rednet Energy Cable directly connects to EnderIO energy conduit and transforms the power into EU.

Also, RF conduit's including EnderIO all have an internal buffer to them. So the max transfer capacity of 640RF/t is both the maximum amount that can be pushed through the cable, as well as the buffer for each individual piece of conduit placed down. So ten conduits will store 6,400RF.
 

Uzkul

New Member
Jul 29, 2019
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Rednet Energy Cable directly connects to EnderIO energy conduit and transforms the power into EU.

Also, RF conduit's including EnderIO all have an internal buffer to them. So the max transfer capacity of 640RF/t is both the maximum amount that can be pushed through the cable, as well as the buffer for each individual piece of conduit placed down. So ten conduits will store 6,400RF.

Hey there KingTriaxx,

Yes I discovered that Rednet & Ender IO conduits do connect to eachother. I discovered it by accident, when I was done rearranging the cabling for the EU & RF machines. Guess I can start over now to make it more streamlined, hehe.

Not sure what the advantage is of having the cables store power though, unless this is what prevents them from exploding.
But thank you for the reply!
 

KingTriaxx

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It provides a window of error if you find yourself needing to rework the power. It also allows them to transfer their entire energy store all at once. IE you can't transfer 640RF/t if you don't have 640RF/t. It's also the exact amount that eight dynamos will put into the conduit at once.
 

Uzkul

New Member
Jul 29, 2019
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It provides a window of error if you find yourself needing to rework the power. It also allows them to transfer their entire energy store all at once. IE you can't transfer 640RF/t if you don't have 640RF/t. It's also the exact amount that eight dynamos will put into the conduit at once.

So say for example you have a machine that requires at least 640Rf/t to work, even if you don't generate 640Rf/t with the dynamo's, that specific machine might still benefit from the normal Energy Conduit as it might still to a couple of 640RF/t pumps, if it drains the stored energy within the cables itself?
(Just checking if I get this right hehe).
 

rouge_bare

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Oct 4, 2014
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The buffer is there, but if the machine is using 640 RF/t and you are using the base Energy Conduits, the buffer isn't likely to last long, if nothing is replenishing it. (assuming no other storage)
 

Hambeau

Over-Achiever
Jul 24, 2013
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Thank you sir, you've helped me quite a bit!

Things have changed from the packs you started with until today... Minecraft has changed versions at least once, and a couple of those resulted in drastic rewrites of all the surviving mods as well as inspiring new ones.

I'd recommend checking out Direwolf20's newest "Let's Play" series for more exposure... He's almost up to episode 50, and he makes every 10th episode available on-line if you want to learn from his construction.

Here's Episode 1 for a starter:
 

epidemia78

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Jul 29, 2019
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Nothing can replace first hand experience. Go mining for 20 minutes, you will come back with enough stuff to get plenty done. IC2 is an outdated fossil nowadays, the RF mods are a lot more versatile. You should definitely switch your main power production to RF, and just use coal or coke to power your IC2 machines. Use thermal Expansion or Ender IO for your ore processing.
 

Uzkul

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Jul 29, 2019
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Thank you all, very kind & very informative.
I believe I will do a marathon Direwolf20 youtube vids whilest my quarry can go nuts.
 

KingTriaxx

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I do still do a little bit of IC2, if only because no mod has successfully replaced the Mining Laser. If there's a better option than explosive mode for dealing with cave spider spawners, I don't know it.