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I have *just* gotten my modpack of over 141 mods stable as it can be, so I am in no hurry to update. Last time I did, it took an hour and a half to fix all of the conflicts.
I backup the entire TechWorld2 directory before doing anything. Even playing the game.[DOUBLEPOST=1407442198][/DOUBLEPOST]I do this because I have had so many experiences with map corruptions that it is ridiculous.
Has it already been suggested for there to be a way to renewably create dirt with Rotarycraft? Because it would be great to be able to make dirt. Some way to combine sand and compost, perhaps in a fermenter, would be a nice simple way to add it.
Has it already been suggested for there to be a way to renewably create dirt with Rotarycraft? Because it would be great to be able to make dirt. Some way to combine sand and compost, perhaps in a fermenter, would be a nice simple way to add it.
No no no, you misunderstand me. I'm not saying its bad...its certainly bad, but that's not it. There's something sinister about it, something that makes me want to throw up the sign of the cross and drive a wooden stake through its heart.
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Also, is there any way to make it so a performance engine doesn't explode? I lost half my base (it was around 31x31), and the only combustible thing in the entire place was a performance engine. It was being fed ethanol and blaze powder, water from two Ender IO reservoirs being fed thru a single piece of pressurized fluid conduit and being cooled by a pair of cooling fins with a block of water next to 'em. Yet, it still managed to wreck the whole damned place.
No no no, you misunderstand me. I'm not saying its bad...its certainly bad, but that's not it. There's something sinister about it, something that makes me want to throw up the sign of the cross and drive a wooden stake through its heart.
[ETA]
Also, is there any way to make it so a performance engine doesn't explode? I lost half my base (it was around 31x31), and the only combustible thing in the entire place was a performance engine. It was being fed ethanol and blaze powder, water from two Ender IO reservoirs being fed thru a single piece of pressurized fluid conduit and being cooled by a pair of cooling fins with a block of water next to 'em. Yet, it still managed to wreck the whole damned place.
I have not seen a mess of ternaries this big since the 1.2.5 copy of RenderBlocks.
Come to think of it, I have never seen Mojang use a switch statement, which does the same thing as that, only readably. I wonder if they know it exists...?
That is horrifying. I'm all for using a ternary or two for small things, but that?! That's like looking Cthulhu right square in the eyes. I think I lost part of my sanity reading that abomination.
I have not seen a mess of ternaries this big since the 1.2.5 copy of RenderBlocks.
Come to think of it, I have never seen Mojang use a switch statement, which does the same thing as that, only readably. I wonder if they know it exists...?
To be fair, that's the decompiled code - it may not have been one line in the original source, and may not have used ternary operators at all (although it probably did)...
To be fair, that's the decompiled code - it may not have been one line in the original source, and may not have used ternary operators at all (although it probably did)...
While the decompiler cannot regenerate names, it is nearly perfect when generating actual source; I have compared the jd-gui results of various mods to their code, and find a near 100% match rate. Even variable names usually survive.
A survival version of the World edit wand would be nice. Or just add a recipe and make it consume blocks from your inventory. The Remote IO block replacer is the only thing other than the TC wand of equal trade that allows anything like this. I am not a fan of magic mods, so TC is out and adding an entire mod for one tool seems like a waste anyways. Since I play SP, it's not a huge deal and I use the World edit wand anyways, but I would like if it used my inventory.
While the decompiler cannot regenerate names, it is nearly perfect when generating actual source; I have compared the jd-gui results of various mods to their code, and find a near 100% match rate. Even variable names usually survive.
I think he just means it might have been tabbed/carriage-returned out for legibility. I can think of at least one time I've done that with a ternary off the top of my head (although I don't recall why I thought it was a good idea)