I overpowered an industrial coil once. Just once.But there is also almost nothing wrong with overpowering things...
I overpowered an industrial coil once. Just once.But there is also almost nothing wrong with overpowering things...
I guess our experiences and approaches just differ, then When I wanted to get a tree farm going I checked the power/torque requirements of the woodcutter, and saw that it needs twice the torque produced by a steam engine. Initially I used a 2:1 gearbox to double the torque, but I got bored with adding lubricant the whole time (early game, no proper lubricant infrastructure), so the obvious conclusion was a pair of steam engines and a shaft junction, which worked (and still works) quite nicely. I didn't find anything unintuitive about it, personally.I didn't say they were useless
I said "until you get a good handle on the power requirements of the mod". There is nothing wrong with using multiple engines to run multiple fans while you're learning. The shaft junctions work unintuitively because balance, they are actively detrimental to learning the approximate power outputs and good use cases for the engines in stock configurations. That doesn't mean that they're useless, just that expecting to use them as a new player will likely mislead you and cause frustrating behavior.
Also that mostly applies to merge mode. Nothing wrong with split mode so long as the user realizes it's an even split. But there is also almost nothing wrong with overpowering things... you'll end up doing that a LOT in RoC, might as well get used to it early
Blaze rods only drop from player damage, which is not dealt by the shock panels.May someone help me with version V9a? I had no luck searching in this forum as well as the one at MCF
If my memory is correct shock panels from Expanded Redstone drop mob items (right?).
If that is correct I built a basic 3x3 killing chamber with 3 emerald grade shock panels. After killing dozens of blazes, powered by a RoC spawner controller, I have yet to get a single mob item. I duplicated the chamber with the insta kill ones with no luck. I even tried putting chests adjacent to the panels to test if an inventory is required.
Edit:
Also noticed when standing directly behind the panel my player is damaged. Bug?
Double edit:
Just read in the RoC handbook that the mob harvester will work. Does the insta kill panel drop items only from the Wither Boss?
Just to make sure: You're using three separate junctions because each only has two inputs, right? I doubt you'd be trying to plug four different shafts into the same junction block, but I want to make sure.I got a weird bug that I just encountered.
So I wanted to connect 4 steam engines to 1 induction generator via shaft junction. Apparently, the junction snaps when I try to connect the 4th engine to the generator. However, if I screwdriver the generator to face another direction, place the junction, then face it the proper way, the whole thing works dandy.
Just to make sure: You're using three separate junctions because each only has two inputs, right? I doubt you'd be trying to plug four different shafts into the same junction block, but I want to make sure.
In any case, that sounds like a bug. Out of curiosity (and for a guess as to what's going on), can you use this screwdriver trick to combine the outputs of more than four engines?
Wait...it happens with bedrock junctions?3 junctions, 4 engines, exactly how you would expect to do it. I played around in creative for a bit. The 3rd junction snaps with 4 industrial coils or 4 gasoline engines which leads me to believe that it will snap with every type of engine. Interestingly, using bedrock junctions yield the same results.
And no, you cannot abuse the screwdriver trick to bypass the steel junction's 4 engine limit. It snaps the second you add in a 5th engine. It only helps you work around this bug.
Wait...it happens with bedrock junctions?
Are they running while you are still tinkering with the setup?
Or did you only start all the engines once after everything is in place?
This leads me to think some "first tick" behavior is at fault, before the NBT gets set...Yeah >.>