Can a looting book be used on a rail gun?
I'm liking this question purely because the cool factor tickles me.Can a looting book be used on a rail gun?
This lag sounds like it may be consistent with FPS lag I've consistently had with pretty much every Rotarycraft base I've ever made, even on packs with almost pure Rotarycraft. I wish I could give more info, but I no longer have any of those save files nor do I currently have a computer capable of running Minecraft without considerable lag. I have noticed that fans are particularly bad at generating this FPS lag, though, as were liquid fillers.
...This is the downside of modding on a very high-end PC.
This lag sounds like it may be consistent with FPS lag I've consistently had with pretty much every Rotarycraft base I've ever made, even on packs with almost pure Rotarycraft. I wish I could give more info, but I no longer have any of those save files nor do I currently have a computer capable of running Minecraft without considerable lag. I have noticed that fans are particularly bad at generating this FPS lag, though, as were liquid fillers.
This sounds like computational overhead in updateEntity()...can you profile this one?- The centrifuge which is odd, but the lag only happens when it's powered.
This sounds like computational overhead in updateEntity()...can you profile this one?
Thanks to Reika for a great mod & to all those that have helped me here! I am starting to wrap my head around things now, have managed to get ethanol & jet fuel production up & running, full speed extractor & powered up a jet engine for my first few bedrock dust. It's clear there's far more depth to the mod & am looking forward to the rest.
When I was testing the Hydrostatics a while back I was running two sets of four & I kept losing shaft junctions when trying to combine the output, is there a limitation to what the shaft junctions can take (cant see mention of it)? If this is the case can I gear down before & then up again after - depending on limits?
Thanks, that's actually a good method of preventing that.You can't have more than 4 engines combined on junctions. I believe each stage of the hydro qualifies as one. This is the "antispam" engine code.
Thanks, that's actually a good method of preventing that.
I always do this. So so helpfulKeep in mind that it is possible to overcome the 4 engine limit if you upgrade your junctions to bedrock.
If I could afford that many engines I wouldn't need the bedrock in the first placeHow hard would it be to spam 8000 DC engines to get to bedrock? (Figuratively)
I heard something about hydro engines themselves being bedrock-upgradable- though as I'm not at bedrock tech I can't test this yet.
Mine don't seem to...(boring machines emitting red when jammed)They do.
Mine don't seem to...(boring machines emitting red when jammed)
I can say that these are happening in scenarios where increasing torque solves the problem