I've always been kind of upset that BuildCraft is the only mod that adds a quick, automated way to place stored fluids in the world. It just seems like something that should be more common.
This.I think its back in action in the latest 1.7.10 version, but is currently disabled in the default configs, probably for server latency reasons.
I've always wondered why there's a holeThe bedrock breaker output can see through to the other side. No biggy just cosmetics. Picture
There is no way to do this without either adding my own otherwise-unused XP fluid - which will override one of the other mods' fluids, and will be incompatible with the others.Hello,
May I request/suggest for the vacuum to interact with liquid XP? Pipes cannot connect but the XP is compatible with the RoC liquid pipes. Picture for reference. Off to the side I was using the friction heater to smelt flakes coming out of the extractor. The XP does accumulate inside and the extraction button does work however the sneak-right click with a screwdriver doesn't do anything.
I still have no idea why that is.Also found a couple things of interest.
- The bedrock breaker output can see through to the other side. No biggy just cosmetics. Picture
Neither will muffle it; wool above is not a valid muffle pattern.
- Also noticed that the wool mufflers behave inconsistently in my double micro turbine setup. In this picture the sound isn't affected and here the sounds are muffled. Not a major issue just thought I would share.
Huh? You didn't specifically designed the model for that?I still have no idea why that is.
Try using VisualVM to profile the CPU usage.That's odd. I've confirmed a severe frame rate drop (32 to 9) whenever I apply power to a Bucket Filler (25z).
It has no animation! The engines and gears alone don't cause it, only when the filler has power does it occur.
Back to an AA and a bucket next to a tank.
While amusing, this is not something I can really do.a liitle meteorcraft suggestion
could there a space core (from portal 2)
Crashing on earth
send from a thing
I am assuming that is for a 1 block 'meteor' what if it was a big sphere made out iron/HLSA steel with a eye made out of yellow glass (and also the most rarest meteor that can fall for obvious reasons)While amusing, this is not something I can really do.
Cores are less than a block across.I am assuming that is for a 1 block 'meteor' what if it was a big sphere made out iron/HLSA steel with a eye made out of yellow glass (and also the most rarest meteor that can fall for obvious reasons)
send from a thing
I've been smoothly progressing through the mod and have been using gas turbines to power some machinery. Making my fuel is no problem and gathering the resources is all accounted for aside from one item.
Slime seems to be the hard to get item for mass production of jet fuel. I cannot think of a way to gather slime using RoC methods other than a vanilla slime farm with some fans to push them around. Yes there are other mods such as EnderIO, MFR, Soul Shards Reborn, or even Magic Crops but that creates dependency.
- Blaze powder - vanilla spawners with RoC controllers. With bonus output with grinders.
- netherrack, coal, and soulsand could be easily mined with RoC
- ethanol based from fermenting vanilla crops
- Slime... hand mined from tinker slime trees atm.
Is there an existing RoC method I am missing? I couldn't find recipes in NEI or the handbook. Nor was the topic brought up in this thread, or over at MF, so I assume I didn't overlook anything.
If there is no venue yet could I suggest a new fermenter, or centrifuge, recipe to make slime? Something organic based. Since zombie flesh isn't used for much else how about that? Perhaps mixing it in the fermenter with some water and plant matter? It would give a reason to control the zombie spawners and doesn't require new mechanics. If I weren't against crops I would suggest new seeds but farming sucks.
What method(s) does everyone here use to gather slime?
Try using VisualVM to profile the CPU usage.