So I just read the change log for 1.1.0 and noticed these
Enabled Food Rotting
Increased Food Rotting Speed
Anyone know the mechanics behind that?
I'm also interested in what this does exactly. I could not find any documentation and there are no in game tool tips that give any insight onto this mechanic. I spent a few hours playing and did not notice anything. I looked at the config and did not see anything helpful.
Code:
####################
# rotting
####################
rotting {
# Turning on causes food to spoil over time (currently buggy)
B:addFoodRotting=true
# Rate at which food rots (in ticks)
I:foodRotSpeed=200
}
I was concerned with the "(currently buggy)" in the comment though..