Why is this disabled by default? Is it safe to run this mod with 1.5.2wgt? On an unrelated note, are there are known conflict with mo creatures + 152wgt?
Thanks!
Thanks!
It's severe on server load with all biomes created
It's unbalanced with certain biomes/mods (badlands/EE3) unlimited clay
It conflicts with a lot of gameplay mechanics - removes all HELL biomes from Nether (so bee hives never spawn)
It is disabled by default because we do not want to force biome mods on the players anymore. Instead they can decide if they want to enable it on their own and which one they want to use.Why is this disabled by default? Is it safe to run this mod with 1.5.2wgt? On an unrelated note, are there are known conflict with mo creatures + 152wgt?
Thanks!
It is disabled by default because we do not want to force biome mods on the players anymore. Instead they can decide if they want to enable it on their own and which one they want to use.
BoP is one of the most awesome mods, don't get rid of it =(I noticed that you said Biomes-O-Plenty causes bad server load, is it really that bad or does it only matter when new chunks are being loaded. I'm just curious because my family server is nearing its limit and we might get rid of BoP if its causing the server load to go up that much.
I agree...but I do have to weigh how awesome it is against my servers load going up at least 50% since adding it.BoP is one of the most awesome mods, don't get rid of it =(
do I need to disable any other mod or something for biomes-O-plenty to work in single player... I do not get the biomes working even tho I enabled it in edit mod
do I need to disable any other mod or something for biomes-O-plenty to work in single player... I do not get the biomes working even tho I enabled it in edit mod
what is the way to get a pre-generated world to start using BoP? i wouldn't mind trying it
where do you go to turn it on if i've already started a map tho?