As Sengir mentioned during 2 beta, he's not going to be in the business of competing with the ease or efficiency of other farm mods. That said, the output of the multifarms is quite high, and much more adaptable. Logs, saplings, peat, vegetables in one managed structure / rubber, orchard, crops, etc in a manual, for instance.
I find it's a bit of a wash for setup. SC farm requires diamonds and track. Forestry, tin and copper. I was able to get a 3x5 hybrid arboretum/peat/carrot up before I had resources for SC in each case.
I find it's a bit of a wash for setup. SC farm requires diamonds and track. Forestry, tin and copper. I was able to get a 3x5 hybrid arboretum/peat/carrot up before I had resources for SC in each case.