Interestingly, Gregtech makes this easier to achieve, as you can grow diamonds on cropsticks.
Really, though, risk is fun. I would love to see a (maybe non-default) config option to allow explosions under the right conditions.
Also, between Yellorite, IC², and Rotarycraft, powering this thing in packs that haven't had Uranium gen deconflicted is trivial.
@Eyamaz , I'm sure it's tricky, but would you consider using configs to limit spawns of these three ores to the total spawn rate for one mod's worth, or disable 2 of 3 (on the presumption that the 3rd is compatible with Yellowrite, Uranium, and Pitchblende)? I'm positively swimming in them (especially pitchblende), due in large part I think to Meteorcraft (which I hope derives its compositions proportionately from spawns as they are in the dimensions the meteors come from). I hope that Endstone Meteors can be reduced in frequency as well, since they are the main offender of my massive stockpile of Pitchblende.
Really, though, risk is fun. I would love to see a (maybe non-default) config option to allow explosions under the right conditions.
Also, between Yellorite, IC², and Rotarycraft, powering this thing in packs that haven't had Uranium gen deconflicted is trivial.
@Eyamaz , I'm sure it's tricky, but would you consider using configs to limit spawns of these three ores to the total spawn rate for one mod's worth, or disable 2 of 3 (on the presumption that the 3rd is compatible with Yellowrite, Uranium, and Pitchblende)? I'm positively swimming in them (especially pitchblende), due in large part I think to Meteorcraft (which I hope derives its compositions proportionately from spawns as they are in the dimensions the meteors come from). I hope that Endstone Meteors can be reduced in frequency as well, since they are the main offender of my massive stockpile of Pitchblende.