Automated Mining, RP2 vs BC vs Steve's Carts

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netmc

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Jul 29, 2019
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I prefer the IC2 miners myself. With a normal drill, they are quite energy efficient, but slow. Using a diamond drill, they run through a lot of energy. I counted it once, and it came out to around 900,000 eu. A GT thermal generator can keep up with it though. So it is a lot easier to setup now. You have to move them frequently. I've heard of people attaching IC2 miners to frame platforms for moving the setup around, but I've never seen a picture or video of it.
 

Saice

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Jul 29, 2019
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I prefer the IC2 miners myself. With a normal drill, they are quite energy efficient, but slow. Using a diamond drill, they run through a lot of energy. I counted it once, and it came out to around 900,000 eu. A GT thermal generator can keep up with it though. So it is a lot easier to setup now. You have to move them frequently. I've heard of people attaching IC2 miners to frame platforms for moving the setup around, but I've never seen a picture or video of it.

I dicked around with a locked frame for miners on my frist FTB world. Basicly a 9x9 frame with a miner on each corner so that your whole thing mines 18x18 just 2 blocks more then a chunk so you can keep it loaded with 1 spotloader. Add sum pumps and a geo and you barely need to bring it fuel
 

Toadzilla

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Jul 29, 2019
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I have a redpower 2 tunnel bore set up....it's kind of insane the resources it pulls in, and at the cheap cost. Only disadvantage is i can't figure out how to get a portal to stay on it (and occasionally turning it around to send it back). Besides that, its awesome and cheap to run
 

ItharianEngineering

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Jul 29, 2019
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I have a redpower 2 tunnel bore set up....it's kind of insane the resources it pulls in, and at the cheap cost. Only disadvantage is i can't figure out how to get a portal to stay on it (and occasionally turning it around to send it back). Besides that, its awesome and cheap to run
Assuming you are using a portal spawner: did you place it on frame with panels on it. Not one that has covers on it. Covers would disable the frames ability to drag it, while the panel would allow you to place it and have it pulled along.
 

Toadzilla

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Jul 29, 2019
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I think I had panels originally, but when it hit water it fell off and it disappeared....was strange
 

Dark0_0firE

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Jul 29, 2019
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I've been lookin through some tutorials on frame quarries/bores but I havent found one that includes tube frames... Wouldn't these negate the need to use a shifting bore head?
Also would anyone be able to point me towards a good how-to on how to make one? All the ones I've seen so far seem to be people showing off.
 

ItharianEngineering

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Jul 29, 2019
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That is probably because the videos are old. The tubes in frames is only came out with the update we have now. Direwolf20 builds one really late into his season 3 SMP series. He actually has both a quarry frame and a tunnel bore.
Don't know of any good videos to actually learn how to do it yourself. I learned most by trial and error. The one thing that got me was the cover and panel thing. Panels allow for wires to be placed on the frame but still move, covers just disable the 'sticking' feature of the frame on that side.
 

Peppe

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Jul 29, 2019
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We just got done setting up a frame IC2 Miner on the server I am playing with a friend. It is fully automated, including lowering and raising the drill. From what I can tell the FTB team has already added everything to the config files as well, so we do not seem to be missing anything.

It was actually a really fun project to do, and it allows us to gather lots of materials from every depth without destroying the landscape. Granted, (at least with our setup) it is significantly more expensive to set up than most other options, simply due to the amount of stuff you have to tack on to make an IC2 miner raise and lower it's drill and everything in an automated way.
Haven't tried to automate the miner, would be cool to see.
what did you use to decide when to pull the pipe and drill out?
 

Dark0_0firE

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Jul 29, 2019
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Hrm... well I think I have the basic gist of it. Inchworm drive attached to a solid wall of redstone tube frames connected to blockbreakers. With an ender chest for transport, a chunk loader and some creative timer fiddling I should be able to start.
 

Milaha

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Jul 29, 2019
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Haven't tried to automate the miner, would be cool to see.
what did you use to decide when to pull the pipe and drill out?

I have the batbox between the geothermal gen and the miner set to emit when full. When the miner gets done the batbox fills back up and sends out a signal. This is limiting since you can not generate more power than your miner needs, and you end up with some down time, but since it allows you to fully automate you more than make up for it. I only pull the drill out though, the pipe stays in, and while it retracts it pushes it back in to the miner (via a hopper so I can have more than 64 pipe and I can fly it over the terrain). I use a regulator to check the hopper's inventory and confirm when the pipe is fully retracted and I can move the frame.
 

Toadzilla

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Jul 29, 2019
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Hrm... well I think I have the basic gist of it. Inchworm drive attached to a solid wall of redstone tube frames connected to blockbreakers. With an ender chest for transport, a chunk loader and some creative timer fiddling I should be able to start.
Pretty much. You could add a wireless receiver/transmitter for easier control, portal gens for easily finding it (cause it takes forever to walk down those tunnels), and I haven't figured out a way to automatically charge the batbox with btbatteries.
 

Dark0_0firE

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Jul 29, 2019
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Ya I would also be interested in seeing a setup with automated miners on a frame platform .. sounds ham dandy. Stripping a chunk worth of valuable ores without leaving a gaping crater? Sign me up!
Some pics would be sweet.[DOUBLEPOST=1358221962][/DOUBLEPOST]Well toad I did see a pretty sweet setup using enderchests to ferry batteries back and forth between a charging station and a bore... I also saw a large design that had several thermopiles on-board to top off the bats.
And Milaha that's genius. I never would have thought to use the batbox like that.
 

Enigmius1

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Jul 29, 2019
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I see frame tunnel bores and all I can think to myself is that they could be so much more with a little creativity and ingenuity. Boring a straight line to nowhere only seems like a good idea for the first little while and then you start wishing you could flip around and come back, ideally gathering resources all along the way. Something like a 6 directional (3-axis) worm drive in an enclosed frame structure that can cut on all six sides all of a sudden becomes an appealing idea because you can send it anywhere and have it dig anything. It even doubles as a handy large scale excavator. Much faster than a quarry, and far more versatile in the field than a tunnel bore or Steve's Carts cart (even with the super expensive drill head).

This is the Mk. II version of my Mega Turtle frame miner. Mk. III will be done in FTB and will feature a more robust instructional series.

 
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DaveSW

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Jul 29, 2019
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I love Railcraft, Traincraft, and Steve's Carts, so I can kill two birds with one stone (what a horrible saying) by using Steve's Carts to mine and place tracks.
I love RP2 frames, but I use them for a lot more than then just quarries.
 

Dark0_0firE

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Jul 29, 2019
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Hey Enigmius, I've been using the builders guide alot since starting FTB, you and Grumpy have the two best tutorial series I've seen so far. I'm a fan. Seeing this vid makes me wish I had your videos when I was playing technic. I did actually see a cube bore posted on the Red Power wiki but it seemed so huge as to be a little overkill. Unfortunately your super turtle seems much along the same lines. It's a great idea, especially using an mffs I never would have come up with that. But that's something I'll have to aim for a bit later. The computer control looks really sweet, I haven't messed with RP2 computers yet.
Thanks for posting and I can't wait for the next Builder's Guide!
 

Antice

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Jul 29, 2019
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Rp2 borg cube observed.
Was thinking of trying to build one myself, could make it big enough to act as a mobile base even.
 

ShneekeyTheLost

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Lost as always
Turtles can be a great way do do some mining and pretty much replaces Quarries on any system where GregTech increases the expense of a quarry.

RP2 frame quarries (vertical) are also nice for this purpose. Not as cheap as a turtle, but it doesn't require additional fuel expenditures, and can have a chunkloader mounted to it (at least I think that bug got fixed). It can also be set to auto-run ad infinitum, if you don't mind large swaths of land being consumed.

RP2 frame bores (horizontal) are a cheap and effective way to get expensive/rare materials at a particular strata. Depending on how big it is, you might not even need to worry about the strata. Plus you can set up a Counter to a Deployer full of torches to keep your room lit as you go forward.

Steve's Carts tunnel bores... don't really keep up with RP2 frame bores. Anything they can do, RP2 bores can probably do better and cheaper.
 

Enigmius1

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Jul 29, 2019
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Hey Enigmius, I've been using the builders guide alot since starting FTB, you and Grumpy have the two best tutorial series I've seen so far. I'm a fan. Seeing this vid makes me wish I had your videos when I was playing technic. I did actually see a cube bore posted on the Red Power wiki but it seemed so huge as to be a little overkill. Unfortunately your super turtle seems much along the same lines. It's a great idea, especially using an mffs I never would have come up with that. But that's something I'll have to aim for a bit later. The computer control looks really sweet, I haven't messed with RP2 computers yet.
Thanks for posting and I can't wait for the next Builder's Guide!

It's certainly a more advanced project, though tube frames will simplify certain elements of it very substantially. I'll probably start work on the Mk. III as soon as I get the auto-crafting episodes out of the way. Having a miner like that is great once you've got it built.
 

Saice

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Jul 29, 2019
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Steve's Carts tunnel bores... don't really keep up with RP2 frame bores. Anything they can do, RP2 bores can probably do better and cheaper.

Better is a point of view. Anyone with the resources can craft the tunnel bore with nothing more then the repcice.

While RP2 Frame bores take a bit more no how to do. RP2 are better form the point of view that you can build one how you like. Want it 2 high 16 wide DONE!

But Steve's Tunnel bore is better for anyone not ready to take on RP frame machines. And if your already using Steve's Cart you don't have to branch out much tech wise as you will have all of its support in place already.

So they are both great ways to do the same thing just one is better for one type of player and the other is better for another sort.