That's NEI, and I've no clue if the controls are configurable.What is the mod that checks my light level with the f7 key and where can I find the controls for it because an update to a modpack has made me lose the capability to check light levels.
It's NEI and you can change it in the Options menu you have on the bottom left of yout inventory screen.What is the mod that checks my light level with the f7 key and where can I find the controls for it because an update to a modpack has made me lose the capability to check light levels.
It is NEI. You can config it in the NEI.cfg I thinkWhat is the mod that checks my light level with the f7 key and where can I find the controls for it because an update to a modpack has made me lose the capability to check light levels.
Go to your config folder in your .minecraft folder and search for the folder named NEI. In this folder, there is a client.cfg file, open it, and search for "cheatmode=0" and change it to "cheatmode=2" for recipe.Does anyone know why after every update, NEI goes back into cheat mode (I use recipe mode), and if there's a way to prevent this?
Every time I update, within a few minutes of loading I look up a recipe and unexpectedly end up with a stack of something
You can use PneumaticCraft's security station for that, but it's not 100% secure. Other players can hack it.What are some good options to prevent griefing? I'm not looking to kill other players, just keep them out of my base. I'm familiar with the warding focus from thaumcraft, but warding the entire outer layer of your base is pretty tedious, so ideally this would be something that can protect a large area.
put it in a warded/generally enclosed roomYou can use PneumaticCraft's security station for that, but it's not 100% secure. Other players can hack it.
But I don't really know how it works.
I believe you need to be near to the terminal to hack it. So if you encase the terminal, you're safe.You can use PneumaticCraft's security station for that, but it's not 100% secure. Other players can hack it.
But I don't really know how it works.
No, you have to write each quest book individually. You can't transfer books from one back to another, unless all the mods are the same (maybe with a few additions). However, it is just best rewriting it, as a missing item (ID) in the questbook causes a lot of issues.Is there a way to import HQM from one modpack to another with all the quests and rewards still intact even with different item IDs and a couple different mods? Ideally I would like to get one of the mob mods that add random deadly affects to mobs then have then drop reward bags.
If you've got a reasonably large energized node, you can upgrade your warding focus. Enlargement will allow it to ward a larger area at once (each level increases the radius by 1), and the Architect upgrade will allow you to select a shape to ward. Pressing shift-G (I think that's the default key, at least) while holding the wand with an Architect focus attached will select the direction (left/right, up/down, in/out, or all three; which axes these correspond to depends on which face of a block you're looking at) to expand/contract the volume to ward, and pressing G without holding shift will increase the size of the volume by one block in the selected direction(s), unless it was already at maximum size, in which case it resets to one block.What are some good options to prevent griefing? I'm not looking to kill other players, just keep them out of my base. I'm familiar with the warding focus from thaumcraft, but warding the entire outer layer of your base is pretty tedious, so ideally this would be something that can protect a large area.
Anything with GregTech in it.Which one is the most time-consuming modpack?
That is a matter of opinion, but if I had to guess out of the official FTB packs, probably Resurrection due to Gregtech.Which one is the most time-consuming modpack?
Progression-wise? I don't know of any that are more time-consuming than InfiTech2. Be advised that's a GT pack with content minetweaked around GT.Which one is the most time-consuming modpack?
Or something like Agrarian Skies, where you need to get octuple-compressed everything to winProgression-wise? I don't know of any that are more time-consuming than InfiTech2. Be advised that's a GT pack with content minetweaked around GT.
Content-wise, you'd want any kitchen-sink-type pack.
If you have Mekanism, you can always use carboard boxes. They'll pick up the block and place it back down exactly as it was before, à la Force Wrench.Is there a way to get red mushroom blocks? Or would I have to use an inventory editor to get them?