Mindcrack isn't on 1.5 yet, but when it is vanilla hoppers will feed the pulverizer perfectly. To distribute the output to electric furnaces you can use BC pipes (pulverizer will auto-output to them) or RP tubes (need a relay for the pulverizer to output into followed by tubes).Hi guys,
Is it possible to set up a pulverizer to take items automatically out of a chest and then redirect them to a series of electric furnaces? I am using MindCrack pack. IF so, which mod would allow me to get this done?
Thanks
Playing the 1.52 beta pack v 0.5, i can say that vanilla hoppers do not output into pulverizers (or any TE machines I've tested, nor do hoppers output into BC chutes (previously known as hoppers)). This will hopefully be fixed, just thought it worth noting.Mindcrack isn't on 1.5 yet, but when it is vanilla hoppers will feed the pulverizer perfectly. To distribute the output to electric furnaces you can use BC pipes (pulverizer will auto-output to them) or RP tubes (need a relay for the pulverizer to output into followed by tubes).
Playing the 1.52 beta pack v 0.5, i can say that vanilla hoppers do not output into pulverizers (or any TE machines I've tested, nor do hoppers output into BC chutes (previously known as hoppers)). This will hopefully be fixed, just thought it worth noting.
Can someone help me with computer craft?
I'm trying to make a program that outputs a redstone signal to the left and writes 'we are open 'on a monitor when it receives a constant redstone signal from below, and writes 'we are closed 'and turns off the output signal when the input signal turns off.
local isOpen
local monitor = peripheral.wrap("right")
repeat
monitor.clear()
monitor.setCursorPos(1,1) -- if you don't clear and reset monitor position, text may not show up.
isOpen = redstone.getInput("bottom")
if(isOpen) then
monitor.write("We Are Open!")
else
monitor.write("We Are Closed!")
end
redstone.setOutput("left", isOpen)
os.pullEvent("redstone") -- we only need to check on changes to redstone
-- status, so waiting on the event is probably
-- the most efficient option
until false
Yep. You're right. I thought the big selling point of IC2 is that you don't waste charcoal when you furnace a single piece of ore, because the batbox or whatnot acts as a buffer. And I must have got something wrong because 10 coal with an empty batbox only macerated 47 items.Now repeat the experiment: make sure the batbox is full, the generator's internal storage is full and it has a stack of charcoal available. Now insert a stack of ore to be macerated and see how much charcoal gets consumed. You'll be unpleasantly surprised, I guarantee you.
Ok thanks for the information.eye level at Y 12, gets you Y 11, 12, and 13, or Y level 13, gets you 12, 13, 14. Both share somewhat the same concentration of diamonds, but eye level at Y 13 almost guarantees you won't find major lava lakes or waterfalls above your head. Although eye level at Y 12 will get you more Lapis and Redstone. So, take your pick.
Depends on what you want. Small quarries get you the depth ores faster (redstone, diamond), whereas max size quarries get you the high-up stuff faster (copper, tin, quartz) and the depth stuff later-on. You also need to move them less often.
I generally close my quarry holes with fillers running off the cobblestone the quarry collected, then spreading one layer of dirt over it and planting a few trees.
If you're looking for diamonds or redstone, finding a low area helps. If you're looking for ore that is more common higher up, or need coal or iron, starting higher up means you need to move the quarry less often. If you're running Gregtech, certain gems only show up in some biomes, which may alter your focus.I see... Is there anything else to look for? Or just pick a spot? My world has so many caverns/ravines, it pisses me off. I ended up quarrying into one twice. Grrr.
You have to tie the access terminal to your network by plugging it into the Network Controller for a second, but other than that, yes.Im guessing I wire up the access point as far from where my base is, add in a wireless booster, then I can just use the terminal from anywhere within range?
Not to my knowledge, outside of the cost and energy cost of long cable runs. If there is, it's fairly large.Is there a line limit to how far ME cables go? They cost so much to make too though.. Uugu.
Yep. You're right. I thought the big selling point of IC2 is that you don't waste charcoal when you furnace a single piece of ore, because the batbox or whatnot acts as a buffer. And I must have got something wrong because 10 coal with an empty batbox only macerated 47 items.