Oh look, I'm asking a question...
How does minecraft (mods) generate their ID in 1.7.10? I am trying to disable the recipes for mekanism cables (using minetweaker) and I cannot get it to work, I have tried: recipes.remove(<mekanism:UniversalCableBasic>);, recipes.remove(<mekamism:basic_universal_cable>; (with and without caps at start of words) and <mekanism:basicuniversalcable> (with and without caps)... I don't understand the new minetweaker :/
How does minecraft (mods) generate their ID in 1.7.10? I am trying to disable the recipes for mekanism cables (using minetweaker) and I cannot get it to work, I have tried: recipes.remove(<mekanism:UniversalCableBasic>);, recipes.remove(<mekamism:basic_universal_cable>; (with and without caps at start of words) and <mekanism:basicuniversalcable> (with and without caps)... I don't understand the new minetweaker :/