Yes, go into the config and enable the cheat sheet. Then you can spawn in a fully filled thaumonomicon from the creative inventory.
On this, how do I get the .6, I still have .5You could try the new official Mod Pack Changelogs subforum.
function changeSlot()
turtle.select() + 1
end
while true do
if turtle.select() = turtle.getItemCount() < 1
then changeSlot()
end
end
Yes. My latest creation, the skellyslime, has come to rob you of your possessions! FLEE, FLEE MY FRIEND!Is this really happening?
I'm trying to get my Turtle to obey me, and I'm getting this error, here is the code;
I'm getting an error for an unexpected symbol on line 2. I just want the turtle to constantly cycle it's inventory when it runs out of fuel in the selected slot. It doesn't use the fuel itself, but it gives it to an engine.Code:function changeSlot() turtle.select() + 1 end while true do if turtle.select() = turtle.getItemCount() < 1 then changeSlot() end end
currentSlot = 1
while true do
if turtle.getItemCount(currentSlot) <1 then
currentSlot = currentSlot+1
turtle.select(currentSlot)
end
turtle.dropDown(1)
end
Many of us fire up creative mode to check out how stuff works, then implement that in the real world. Losing some stacks of steel in the beginning due to some errors, which could be easily avoided, does hurt very much. And in all honesty: If you managed to learn how something works without looking how others did it, gives you a nice sense of accomplishment. It doesn't matter if you used creative or survival for it.Hi guys,
I've started with FTB and i've been trying a bit of every mod on a survival map, cheats disabled.
Would you guys recommend learning the various mods this way? It's slow, since I have to farm up everything. I spend most of my time researching - but trying things is hard without having abundant resources. However, I don't want to cheapen the experience...
I guess my question is, do I lose anything if I fire up creative mode and try and explore the various mods that way? (except thaumcraft - that one I won't rush, since I have to research everything).
Thanks for your thoughts!
Minor question. I wanna quarry stuff. Cus I need materials. But I have a few questions.
When stuff is quarried, what do you get? Ores or the actual mineral?(Aka a diamond ore block or an actual diamond ore)
What happens with lava/water? Im guessing it'll just wreck obsidian.
How can I power them without engines/redstone cells? And if there is no other way to sorta just hook it up to some energy storage unit, how many electric engines would keep it running smoothly? I hate engines that require actual resourses.
How do I get rid of lots of water.
Say, a quarry full of water.
It can be a cheat and it can be something legit.
Oh. But I could direct connect my mfsu with power converters and then use that? Why didnt I think of that. Ill need more solars though. Since I only have 2 mediums right now and a quarry would probably drain my mfsu fast.
How do I get rid of lots of water.
Say, a quarry full of water.
It can be a cheat and it can be something legit.
You probably would need a couple conduits too.
How do I get rid of lots of water.
Say, a quarry full of water.
It can be a cheat and it can be something legit.
Thanks guys, this thread really rocks.
Next one, powersuits mod, how do I configure the rocket boots usage key.
Under "K", I just got to put a toggle button.
But, how do I actually use the boots to fly? what's the key?
Whut for?