So - I want to, for example - Have a storage disk, that has Sand, cobble, stone and obsidium. Now I would like to have it so, that when it has x amount of cobble, it stops accepting anymore, even though there's space on the storage disk - and sends it to the second best place (Which in this case would be a relay with a lava blob on top.
How do i lay waste, to this problem? Any help is appreciated, also tips on AE is greatly appreciated
How do i lay waste, to this problem? Any help is appreciated, also tips on AE is greatly appreciated