Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

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Deleted member 38496

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i had already made tons of progress in a world, but now its gone, i dont need to redownload the map, i still have the save in the world files, its just not showing up on the in-game world list...

Does what I'm saying make any sense to anyone?!?!

I've seen at least one other person report that bug. Maybe try force updating the pack?
 

DubDropMC

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Jul 29, 2019
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Bug report: in 3.0.1 if you're inventory is full and you use gravel in the sieve, after the first piece you must exit the world and rejoin to be able to use anything. Don't know about any of the other materials yet, will check now.

EDIT: Sand and dust reacts the same way.
 

flyfire32

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Jul 29, 2019
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I am trying to complete the Fish Food quest in Hell's Kitchen and the crafting recipe for the fish sandwich with firm tofu makes a chicken sandwich. The crafting recipe with the raw fish does not produce anything yet it shows up in NEI as a recipe. I did not try the recipe with the raw calamari. I am using version 3.0.1
 

Ray Herring

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Jul 29, 2019
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Upgraded to 3.0.0 earlier, i've yet to have a single enderman spawn in any dark areas i have intentionally left for them, in this picture, 10mins i waited and nothing but regular mobs: http://puu.sh/9x89C/94995753dc.jpg

Enderman were spawning just fine prior to 3.0.0.

Even my mob tower which has a 3 high floor didn't spawn any after waiting.
 

Yusunoha

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Jul 29, 2019
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Upgraded to 3.0.0 earlier, i've yet to have a single enderman spawn in any dark areas i have intentionally left for them, in this picture, 10mins i waited and nothing but regular mobs: http://puu.sh/9x89C/94995753dc.jpg

Enderman were spawning just fine prior to 3.0.0.

Even my mob tower which has a 3 high floor didn't spawn any after waiting.

what I noticed from your screenshot was that you placed torches... endermen teleport if they're near light, but in complete darkness they won't teleport
also your mob tower, does it use water to move the mobs? as endermen teleport aswell when they touch water
 

Ray Herring

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Jul 29, 2019
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what I noticed from your screenshot was that you placed torches... endermen teleport if they're near light, but in complete darkness they won't teleport
also your mob tower, does it use water to move the mobs? as endermen teleport aswell when they touch water

Yes there are torches there, however torches (at least in vanilla minecraft) won't cause an enderman to warp once it has spawned, otherwise they would warp instantly when you place a torch near them. Plus i never had any issue with torches in certain areas around the original house before i built it out so much, they would spawn in the dark areas around the torches.

As for the tower, it uses MFR conveyor belts and was working 100% before the upgrade to 3.0.0.
 

Yusunoha

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Jul 29, 2019
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Yes there are torches there, however torches (at least in vanilla minecraft) won't cause an enderman to warp once it has spawned, otherwise they would warp instantly when you place a torch near them. Plus i never had any issue with torches in certain areas around the original house before i built it out so much, they would spawn in the dark areas around the torches.

As for the tower, it uses MFR conveyor belts and was working 100% before the upgrade to 3.0.0.

they won't teleport instantly when they're near light, I noticed this when I had a MFR spawner with endermen that had light sources near it, the endermen kept teleport around even though they were not hit by anything or touching water, but as soon as I took away the light sources, they stopped teleporting
 

Ray Herring

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Jul 29, 2019
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The area in that image is pretty large, if i recall it has a diameter of 31 blocks, nothing stopping the enderman from spawning in the centre of it.

That still doesn't explain why my mob tower stopped spawning enderman though, as said, it worked perfectly from every version up to the one before 3.0.0, have a barrel full of enderpearls from it, but since upgrading to 3.0.0 nothing, which is a tad annoying as i need 10 enderman to spawn for a quest so that i can kill them.
 
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I'm trying to make the 16M Storage Cell and my ME network randomly stops autocrafting while nobody is online.
 

Miroku999

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Jul 29, 2019
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I was having trouble with the Leadstone Jetpack as well, here is the solutions I came up with that worked (SMP, 2.1.9):

Make the jetpack and then deplete all the energy from it (so you see the empty damage bar). Then change the particles that are associated with it (the recipe below the main recipe in NEI). Then the quest is able to be completed.

What I suspect is going on: Something weird is happening with the way that it reads damage values (metadata or NBT, I don't know enough to know the difference). I noticed when I craft it initially (regardless of method, made it in AE terminal, TC crafting station, and vanilla bench) there was no damage value/bar (or power value) listed. Looking at the quest book, it has a fully depleted power (damage) bar, so I had to "craft" a jetpack like that. Hence fully depleting and then changing the particles. I could be COMPLETELY wrong, but it worked for me, hopefully it helps others.

It worked like a charm for me!

I used the "no particles" modification, and the depleted indicator showed right up! Thanks!
 

pao

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Jul 29, 2019
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I am trying to complete the Fish Food quest in Hell's Kitchen and the crafting recipe for the fish sandwich with firm tofu makes a chicken sandwich. The crafting recipe with the raw fish does not produce anything yet it shows up in NEI as a recipe. I did not try the recipe with the raw calamari. I am using version 3.0.1

Double-double check the recipe. It's shaped now to deconflict the tofu versions from one another. I saw Pakratt get a fish sandwich last night after fixing the recipe in his MAC so it should be working (he's also on 3.0.1).
 

Ray Herring

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Jul 29, 2019
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I'm trying to make the 16M Storage Cell and my ME network randomly stops autocrafting while nobody is online.

It's a bug in the 1.5 and 1.6.4 version of AE, every once in a while you need to reboot the network. BevoLJ on one of his Agrarian Skies episodes set up a RedNet Controller to reboot the network every 10mins or so to get around the autocrafting issue, me, i just have a lever above a dark cable that goes to the MAC, whenever the network stops autocrafting i flick the lever twice and the network fixes itself up.
 

Amanster09

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Jul 29, 2019
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Keep getting these whenever I try opening the modpack I've reinstalled it countless of times.
Caused by: java.lang.NoClassDefFoundError: org/lwjgl/LWJGLException
[INFO] [STDERR] Warning: version of ForgeMultipart-universal-1.6.4-, 1.0.0.227 is newer than request 1.0.0.219

BTW can you guys tell me what version your playing on?
 
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