Is there any way to cool down your reactor, without spending 700 stacks of tin on coolant cells, that will run out in half an hour?
I have no idea what you're talking about, I use Direwolf20 so I don't know a lot about gregtech.Well, it depends on what you need, what setup you have, what setup you want, what you're using, Mark I, II, III, IV, V...
What you could do is waste all your redstone/lapis luizi. That's a condensator or whatever. Go try things out on the simulator, it works wonders for nuclearists. And gregtech's computercube is useful for a more accurate depiction on what's going to happen.
I have no idea what you're talking about, I use Direwolf20 so I don't know a lot about gregtech.
But the point I'm missing is how people get that much copper and tin, and then spend it on something that lasts for an hour.
He thinks that all cooling vents and stuff are used up. They are not.I currently have about eight stacks of copper and tin ore just waiting to be processed. After you set up a quarry or four, copper and tin, so long as you quarry between 60 to 30 (as well as elsewhere, go for those diamonds!) is not all that expensive.
He thinks that all cooling vents and stuff are used up. They are not.
As I said earlier vents are used to air cool reactors. In the current model they are about the best you can do.Tell me than, what can I do to cool it down permanently?
And thanks, for the replies, Guswut.
Tell me than, what can I do to cool it down permanently?
And thanks, for the replies, Guswut.
But I just want a lot of permanent EU, which is hard to get with the compact solars mod.As I said earlier vents are used to air cool reactors. In the current model they are about the best you can do.
If you don't have java enabled to view the reactors in the list of good reactors above here is a little walkthrough for the best bang for the buck reactor:
Search for heat in NEI.
Make 7 overclocked heat vents
Make 3 Component heat vents
Make 2 component heat exchangers
Arrange them exactly like this:
This is reactor 3 from above
Do not improvise, this design depends on the heat flow, which is calculated in game top to bottom. Building it any other way will will burn up components. If you build it as is it will run stable forever (just replace the uranium cells each cycle).
You now have 100 EU/t for the next few hours, net 20m EU.
To understand what the parts do --
Heat is generated at the rods and if it has nowhere to go it goes to the core.
overclocked heat vents move a lot of heat. They pull up to 36 heat from the core and vent 20. Since they interact with the core heat they do not need to be near the rods to cool the reactor (each one pulls at least 20 heat and vents 20 heat - 140 total).
heat exchangers move heat between any components they touch - this helps get all 176 heat from the uranium to the overclocked heat vents (which can pull 16 more heat than they dissipate) and finally to vents that have cooling capacity.
Component heat vents will vent 4 heat for each component they touch (each one here touches 3, so vents 12 each - 36 total).
So uranium in that arrangement generates 176 heat, and the overclocked heat vents pull all that heat out and then vent most of it. The leftover is vented by the component heat vents. The overall arrangement of vents and heat exchangers vents out all 176 heat. Since the heat and cooling are equal the reactor is stable (mark 1) and runs at 0 heat.
Bro, do you even greg?But I just want a lot of permanent EU, which is hard to get with the compact solars mod.
Uranium is consumed in any design, so if you want to have permanent EU from reactors you need to automate removal of depleted cells and creation + insertion of uranium cells.But I just want a lot of permanent EU, which is hard to get with the compact solars mod.
But I just want a lot of permanent EU, which is hard to get with the compact solars mod.