Lately I have been wondering if there should be a reccomended (Or set) list of mods needed to make a modpack. After addressing the obvoius such as mods not updating, or compatability issues, (keybindings, etc.) Are there any pro's or cons if this were to happen. I realise that most modpacks (probably 99%) Use nei, a minimap mod, invtweaks, and a few others, but I'm not talking about those, I'm talking about mods that change gameplay or add items and mechanics, like buildcraft, tinker's construct, chisel, carpenters blocks, or mabye stuff like Gtech (Just kidding, that mod varies with taste).