I've been messing in creative for a few days now, trying to build a good metal berry farm, and I've finally come to a design that I like
this build focuses on using the TE activator, watering can from EU and the oreberries from TiCo
by using the watering can in an activator, you can speed up the growth of the oreberries.
this build has 6 floors, 1 floor for each berry.
each floor is made out a 9x9 area filled with the berry of that type.
the berries are harvested through a MFR harvester and the output is send to a router on each floor.
the router then evenly splits the output between 2 furnaces from TE, which smelt the output into nuggets.
these nuggets are send down towards the cyclic assemblers from TE.
each floor has 2 assemblers, one to turn nuggets > ingots
and one to turn ingots > blocks.
the output is send into deep storages from MFR, except for the essence berries, as those are not metals.
essence berries can be right clicked to generate experience orbs, with this you can build an experience farm using those essence berries.
everything is connected using Ender IO conduits, each furnace conduit is configured to send it's output to the exact assembler that it needs to send it's output to
each floor keeps up pretty well with the other floors, here's an output result after letting this build run for a bit...
do note that this build will not work in recent versions of the FTB modpacks.
that is because Extra Utilities has made the watering can so it can't be used in automated setups.
though you could possible try using other grow-accelarating mod methods, like the lamp of growth from TC or the sprinkler from OpenBlocks.
also note that this build is done in a desert biome... so the growth of speed might be higher in a different biome.
if that is the case you'll need more furnaces for each floor.
this build focuses on using the TE activator, watering can from EU and the oreberries from TiCo
by using the watering can in an activator, you can speed up the growth of the oreberries.
this build has 6 floors, 1 floor for each berry.
each floor is made out a 9x9 area filled with the berry of that type.
the berries are harvested through a MFR harvester and the output is send to a router on each floor.
the router then evenly splits the output between 2 furnaces from TE, which smelt the output into nuggets.
these nuggets are send down towards the cyclic assemblers from TE.
each floor has 2 assemblers, one to turn nuggets > ingots
and one to turn ingots > blocks.
the output is send into deep storages from MFR, except for the essence berries, as those are not metals.
essence berries can be right clicked to generate experience orbs, with this you can build an experience farm using those essence berries.
everything is connected using Ender IO conduits, each furnace conduit is configured to send it's output to the exact assembler that it needs to send it's output to
each floor keeps up pretty well with the other floors, here's an output result after letting this build run for a bit...
do note that this build will not work in recent versions of the FTB modpacks.
that is because Extra Utilities has made the watering can so it can't be used in automated setups.
though you could possible try using other grow-accelarating mod methods, like the lamp of growth from TC or the sprinkler from OpenBlocks.
also note that this build is done in a desert biome... so the growth of speed might be higher in a different biome.
if that is the case you'll need more furnaces for each floor.