Thanks, I try my best at times.CaptPanda you are a really cool dude, you make really good packs and help people when there are problems and that is really cool
note to self do not go near the giant glowy structures from chromaticraft....
Thanks, I try my best at times.CaptPanda you are a really cool dude, you make really good packs and help people when there are problems and that is really cool
note to self do not go near the giant glowy structures from chromaticraft....
I wanted them to be casual play, I know people like HQM, but if people just wanna chill, then it's not really that ideal. They're not meant to be story driven. The wayward banners, maybe, but I think it's more deserving of lore than a plot.Why didnt you add HQM in any of your packs?
So a big question on Void Monster:
I can understand it in packs where you have openings to the void. I think that it fits the Deep Dark from extra utilities perfectly.
But ... why add it to a pack with no extra dimensions, and no way for the void monster to actually do anything except make noise?
That's because it still seems to be going off of its own momentum. It's not been forgotten in time like these packs, so it can stay in its thread for a while longer.Golem factory still isn't in the first post...