can we offer of things we liked and disliked about the map? maybe that will help you all in deciding how and what changes you will do. i know not everything we say will be put to use, but maybe something we say could help in making the map more to your liking or give you an idea?
I personally liked starting up high, and the elevator block at the start. So if the area below was looking pretty rough, i could go back up and wait a few minutes, then go back down and sometimes a few of the monsters would clear out a little giving me a chance to run to the pit. So the dropping down into the liquid idea i didnt much care for. I also liked the pit with the void below, personally it made it much harder and you really had to plan a lot of where and how you were getting to certain ores and not just dropping water off the side to get to what you wanted. If the bottom was there, it would have been to easy. I also liked the idea of having to get to other areas to get to new stuff, like the market. It keeps people from just staying in one place the whole time.