// coloured balloons
val whiteballoon = <ArchimedesShips:balloon:0>;
val orangeballoon = <ArchimedesShips:balloon:1>;
val magentaballoon = <ArchimedesShips:balloon:2>;
val lblueballoon = <ArchimedesShips:balloon:3>;
val yellowballoon = <ArchimedesShips:balloon:4>;
val limeballoon = <ArchimedesShips:balloon:5>;
val pinkballoon = <ArchimedesShips:balloon:6>;
val grayballoon = <ArchimedesShips:balloon:7>;
val lgrayballoon = <ArchimedesShips:balloon:8>;
val cyanballoon = <ArchimedesShips:balloon:9>;
val purpleballoon = <ArchimedesShips:balloon:10>;
val blueballoon = <ArchimedesShips:balloon:11>;
val brownballoon = <ArchimedesShips:balloon:12>;
val greenballoon = <ArchimedesShips:balloon:13>;
val redballoon = <ArchimedesShips:balloon:14>;
val blackballoon = <ArchimedesShips:balloon:15>;
recipes.remove(whiteballoon);
recipes.remove(orangeballoon);
recipes.remove(magentaballoon);
recipes.remove(lblueballoon);
recipes.remove(yellowballoon);
recipes.remove(limeballoon);
recipes.remove(pinkballoon);
recipes.remove(grayballoon);
recipes.remove(lgrayballoon);
recipes.remove(cyanballoon);
recipes.remove(purpleballoon);
recipes.remove(blueballoon);
recipes.remove(brownballoon);
recipes.remove(greenballoon);
recipes.remove(redballoon);
recipes.remove(blackballoon);
mods.tfptweaks.Barrel.addItemFluidConversion(whiteballoon , <liquid:liquid_dye.white>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.white> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(orangeballoon , <liquid:liquid_dye.orange>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.orange> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(magentaballoon , <liquid:liquid_dye.magenta>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.magenta> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(lblueballoon , <liquid:liquid_dye.light_blue>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.light_blue> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(yellowballoon , <liquid:liquid_dye.yellow>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.yellow> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(limeballoon , <liquid:liquid_dye.lime>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.lime> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(pinkballoon , <liquid:liquid_dye.pink>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.pink> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(grayballoon , <liquid:liquid_dye.gray>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.gray> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(lgrayballoon , <liquid:liquid_dye.silver>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.silver> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(cyanballoon , <liquid:liquid_dye.cyan>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.cyan>*200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(purpleballoon , <liquid:liquid_dye.purple>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.purple>*200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(blueballoon , <liquid:liquid_dye.blue>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.blue>*200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(brownballoon , <liquid:liquid_dye.brown>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.brown>*200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(greenballoon , <liquid:liquid_dye.green>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.green> *200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(redballoon , <liquid:liquid_dye.red>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.red>*200, 0, false, 0, true, true);
mods.tfptweaks.Barrel.addItemFluidConversion(blackballoon , <liquid:liquid_dye.black>*200, <ArchimedesShips:balloon:*>, <liquid:liquid_dye.black> *200, 0, false, 0, true, true);