Server is now up and running, using Technofirma version 2.12.2
Well,i'm glad the new 2.12.2 is up,it works almost perfect,with the exception of a random crash that happens
http://pastebin.com/kmL74dTW
Also* work bench still has no recipe. so any progress is impossible.
After further playing, earthquakes have made giant, bedrock deep chasms, and 4x4 chunck wide pits. the destruction is a little extreme.
This is my first time ever seeing this modpack and using it, I was gonna join the server, but is it not open yet due to update? or something else? I dont know anything so just curious.
Thank you.There is an update incoming, it is a hotfix for issues in the previous 3 versions. Once FTB updates, you should be able to join the server.
What happened to your thread on the Terrafirma forums?
Just sent an update request to FTB.
Update 2.12.0
Forge Version: 10.13.4.1448
Added CTMLib
Added CreativeCore
Added CustomChestLoot
Added SpecialAI
Added MobProperties
Added Immersive Engineering
Added JourneyMapServer
Added MerchantsContainers
Added CustomModpack
Updated to TFC 0.79.22 and updated several other mods
Fixed EA blocks vanishing
Added recipe to make silverwood saplings
added chest cart recipe
added automated ingot production
fixed several bugs and broken recipes
added recipe for quicksilver
added TFC gold to vanilla gold conversion
fixed NEI vanishing
Added new music by Adrian van Ziegler, permissions for this music can be found in the description of this video
Fixed ingot heating
Did various other things
Official Public Server will update after the update goes live on FTB, with a map reset.
Hello I was quite curious for the item "added automated ingot production". I searched the internet and found nothing facing the TFC.
If possible someone could explain how it works?
Thank you
This modpack seems to crash quite frequently for me... A shame... It looks great.
I am getting a client crash every so often. It seems to occur when I am moving around the map a lot, or when looking at a lot of blocks.
Seems like it could be FastCraft but not 100% certain.
http://pastebin.com/G2AgqTu5
Using version 2.12.3 with the JourneyMap added and Opis removed.
Not currentlyIs there any way to use the energy generated by mod Imerssive enginers to light a lamp mod Electrical Age?