Because it doesnt suit the pack and i was giving it a test within the pack
I don't want to sound disrespectful, but that's your opinion. If you don't it suits the pack, that's fine, but other people play your pack, and we are responsible for its popularity (at least in numbers). I personally think it fits the theme, as its not exactly magic, and its power based and follows the theme of tech, as it ties closely with AE, rotarycraft, electricraft, and IC2 by design. Also, Chromaticraft adds soooo much exploration and research based progression that, if added to the quest system, will greatly contribute to the challenge and play-time of the pack.
There are no stability, interaction, or any other issues that would prevent it from functioning in the pack.
So far as I can tell, there have been no objections to its presence in the pack, nor have i seen any comments on any threads claiming that it interferes with any of the mods in the pack.
Again, love the pack, but your opinion is your own, and me and a large portion of the players who enjoy the pack agree that it fits and is incredibly fun.
Please don't disregard this comment, or the constructive opinion of a large part of your fans.