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Sorry I haven't replied lately but I'v been busy IRL. First off I will take a vote for the biomes and see if we can eliminate any. Second how long dose it usually take for the launcher to up ate the pack? i know you said you submitted the pack last week but so far no one has had to update yet is this normal or is it possible there may be an issue? final because the pack hasn't updated some tinies tools have issues with iguana tweeks. could you send me a copy of the configs for that fix this so i can get things working until the update is released?
So, I submitted 1.3.1 and it took them over 3 days to get back, turns out I needed to sent them a picture of me notifying one of the mod devs, which I did, 3 days ago, so it should be available in the next few days. Just taking forever to process.
And what issues are with the tools? Is it all the XP stuff? Cause I could send you the update that I have for Iguana Tweaks, and if for any reason someone is using a tool with any Biomes o Plenty parts, tell them to replace them because I removed them for 1.4. And don't worry about replying, it's an open thread so any time you want or anyone else wants you can reply or ask or send crash reports if people have any.
yah i just got the notification to up date to 1.3.2 however it says that i don't have the right version of forge and refuses to launch. also with iguana tweeks its the xp thing
Does the FTB launcher have an update? because I am using the most recent forge and it works fine. And if you could get the update then the tool leveling would work.
I'm away from my computer so I'll check and let you know, I'm usih the vanilla launcher though, because I had issues with Fastcraft so you could try dragging the .minecraft folder to your vanilla launcher area stuff folder
Forge 10.13.3.1428 1.7.10
And I have been using the vanilla launcher because my computer decided it doesn't like launching 1.7.10 packs from the FTB launcher
hmm well it appears that ftb uses 10.13.2.1291and there is no way to change that. also i do believe the reason it is past that is because there are a number of ftb staples that do not support the new fluid mechanics. unfortunately some of the mods in your pack use a new version of forge than ftb runs.
I'm some what confused how that would help. however i think if you just use the same version of forge as the FTB launcher to set up your pack it should work fine.
i do under stand that but what you can do is start by removing what ever you dded than systematically adding them back in. thought i think the issue is chicken bone stuff which for every thing other than ender storage you can just back date and you won't have any issues.