Knockback is handy against creepers, but that's usually about it. Any other mobs and it's just annoying :/
Now I am not sure if anyone else has this problem, but sanity runs down really fast for me. Within a few minutes of starting, boom, 0%. After sleeping, the same thing happens. I wonder if this is because I am playing not Hardcore or if this is just a bug.
P.S. Love the idea and execution
Agreed, on another note on the personal server I'm running with my friend we just noticed and are very confused on what might be going on if its a bug or not but were actually having trouble with mobs in a different sense. What I mean by this is at night we trad off on who goes hunting well after the 3rd night we noticed the less mobs we have encounter at night, for example I took a night vision potion to get better sight on things and I traveled pretty far but came back with nothing, we even made a dark room to see if that would help but to no avail. On the same note different thing though if this is intended it put my friend even more on edge but I digress, also something to note is only time we have gotten mobs and not very many ether is during a blood moon.
That's what we thought as well so we went for a caving raid still nothing so were still very confused on what might be going on, the only other thought I have is dealing with 2 concepts. 1 its because of the gravestone mod cause we did find a graveyard about 3 chunks away from us and it has a crypt dungeon, or 2 because the immense amount of spawners around.Keep in mind I have not played this pack yet, so I could be quite wrong. But what you're describing sounds like mobs spawning in underground tunnels, and then not despawning, filling up the spawn cap, leading to fewer above ground spawns at night.
Have you tried checking the dungeon? The spawners might be responsible as well.That's what we thought as well so we went for a caving raid still nothing so were still very confused on what might be going on, the only other thought I have is dealing with 2 concepts. 1 its because of the gravestone mod cause we did find a graveyard about 3 chunks away from us and it has a crypt dungeon, or 2 because the immense amount of spawners around.
If you have either low health or low hunger (or are around a Nether Portal for extended periods of time), you'll begin to lose Sanity very, very, very quickly.Now I am not sure if anyone else has this problem, but sanity runs down really fast for me. Within a few minutes of starting, boom, 0%. After sleeping, the same thing happens. I wonder if this is because I am playing not Hardcore or if this is just a bug.
P.S. Love the idea and execution
Player heads and mob heads do affect Sanity, but Nether Wart does not, it's actually the soul sand that does.I have run into this issue a few times and theirs a few things that can be causing this oddly enough if you have nether wart near by it can cause that, if your near a nether portal, if your have player heads or even mob heads around, Once I figured it was those i moved them about 10 blocks away and that helped. If that's not the case for you, you might need to relog do to the fact that the enviromine data needs a reset.
Definetly check the caves nearby or the Graveyard. Especially the graveyard. Those things are swarming.Agreed, on another note on the personal server I'm running with my friend we just noticed and are very confused on what might be going on if its a bug or not but were actually having trouble with mobs in a different sense. What I mean by this is at night we trad off on who goes hunting well after the 3rd night we noticed the less mobs we have encounter at night, for example I took a night vision potion to get better sight on things and I traveled pretty far but came back with nothing, we even made a dark room to see if that would help but to no avail. On the same note different thing though if this is intended it put my friend even more on edge but I digress, also something to note is only time we have gotten mobs and not very many ether is during a blood moon.
I might have had low health due to those Heroes.If you have either low health or low hunger (or are around a Nether Portal for extended periods of time), you'll begin to lose Sanity very, very, very quickly.
Player heads and mob heads do affect Sanity, but Nether Wart does not, it's actually the soul sand that does.
Definetly check the caves nearby or the Graveyard. Especially the graveyard. Those things are swarming.
If you're under equipped to do that, set the game's difficulty to peaceful for a couple seconds, then change it back. That should clear all the hostile mobs.
Definetly check the caves nearby or the Graveyard. Especially the graveyard. Those things are swarming.
If you're under equipped to do that, set the game's difficulty to peaceful for a couple seconds, then change it back. That should clear all the hostile mobs.
The potion effect rewarded by the first quest is how one regenerates.How do you get diamonds from this pack? I've managed to secure a zombie spawner and use it... but Haven't seen a diamond yet. How does one naturally regen?
First quest in the "The End." quest line. The one with the wooden chestplate and stone waraxe.Is the first quest completed when you kill all the different types of mobs?
Thought I did it. But I went through it againFirst quest in the "The End." quest line. The one with the wooden chestplate and stone waraxe.
Crash report?Thought I did it. But I went through it again
And it crashes.