create the same world in creative. with a scanner from indastrialcraft 2 find them .Hey guys!
I currently try to get into a new game, but I hate searching for the first tin and copper veins. is anyone willing to share his seed and the location of a few deposits?
Go to your graphics properties (control panel of your GPU) and set 3D to something else than max. performance.What can be done with this problem?View attachment 32590
Set the maximum quality, but that does not change .Go to your graphics properties (control panel of your GPU) and set 3D to something else than max. performance.
For Fluid, you could use P2P Tunnel. Though i'm saying this blindly as i don't know what your attempting to do. The general idea is that you can do almost anything with AE2.I wonder is it even posible to fully automate everything with ME Network and Gregtech?
Normal machines works fine but what about machines with more than 3 outputs or fluid output/input?
Havent noticed the Fluid Expansion for AE so i dont have an idea if or how that could be done.
Well for example if i want to automate titan production i need a pretty long chain of fluids. Put 3 items in a machine to get 1 fluid out then put that fluid in another machine together with an item to get another item out.For Fluid, you could use P2P Tunnel. Though i'm saying this blindly as i don't know what your attempting to do. The general idea is that you can do almost anything with AE2.
i use forestry. works pretty goodHello, fellows! The only way to fully automate a treefarm in this modpack is by using thaumcraft golems? Or is there any gregtech...ish way to do it?
Yes, it has to be possible if you are not counting multiblocks. Multiblock auto maintenance requires things that cannot be obtained fully automatically with Gregtech and AE, I think.I wonder is it even posible to fully automate everything with ME Network and Gregtech?
Normal machines works fine but what about machines with more than 3 outputs or fluid output/input?
Havent noticed the Fluid Expansion for AE so i dont have an idea if or how that could be done.
Did you try changing Minecraft graphic settings? Try switching GUI size, performance options (from fast to fancy...). If that doesn't help, I have no idea and I recommend submitting Github issue.Set the maximum quality, but that does not change .
Not using the stupid minecraft function that smoothens the text.... I think it is called Force Unicode Font in language selection.What can be done with this problem?View attachment 32590
A more complicated & end game way is also Pneumaticcraft drone i believe. Though i cannot confirm at 100% considering i haven't tried them yet.Hello, fellows! The only way to fully automate a treefarm in this modpack is by using thaumcraft golems? Or is there any gregtech...ish way to do it?
Yes, it has to be possible if you are not counting multiblocks. Multiblock auto maintenance requires things that cannot be obtained fully automatically with Gregtech and AE, I think.
With fluids, you can always store them in cells or universal cells and empty/fill the cells with fluid canning machines/input hatches. This way you can precisely control fluids but sometimes you may need to do bigger recipes at once to not use non-integer amount of cells.
A more complicated & end game way is also Pneumaticcraft drone i believe. Though i cannot confirm at 100% considering i haven't tried them yet.
In short; try breaking the recipe down to smaller steps, and automating individual machines.hm worth a try to see if i can fully automate a recipe with filling/emptying cells with the canner
Set up a dedicated machine for processing bauxite and dump it through as you acquire it. Store hydrogen/oxygen in some large steel tanks- you'll need those gases for other things anyway.The only problem i see here is if a item has more than 3 outputs since a Crafting Pattern can only contain 9 inputs and 3 outputs
Would have to use 2 different patterns like:
Bauxite Dust will output Rutile, Aluminium, Oxygen cells and liquid Hydrogen so i have to make 1 Pattern with: 39 Bauxite dust in, 2 Rutile 16 Aluminium and 11 Oxygen Cells out and another recipe with 39 Bauxite Dust in, 10 hydrogen Cells out.
Use a separate channel to keep the canner filled with cells, and export filled cells as needed (machine doesn't auto output). Or programme this as a separate recipe (empty cell → hydrogen cell).The chain should be like this:
I need tungsten. That is made out of Tungstate with 7b of hydrogen.
i can get 10 hydrogen out of 39 Bauxite.
So i would have to make a recipe with 39 Bauxite and 21 cells in to get 10 Hydrogen out. But it shouldn't put all the Cells into the Electrolyzer since only 11 is needed for the oxygen which is output as cell directly. 10 cells should be put into the canner because the hydrogen will be in a liquid form.
And thats the problem i just dont have an idea how this should be posible
If you have sufficient tin, just can everything and ram it all into item driveswith the liquid expansion to AE everything would work so perfectly
i still dont think i can automate everything without using 1 machine for 1 or max 2 recipes.In short; try breaking the recipe down to smaller steps, and automating individual machines.
Set up a dedicated machine for processing bauxite and dump it through as you acquire it. Store hydrogen/oxygen in some large steel tanks- you'll need those gases for other things anyway.
If you want to be a smart-arse;
set something up to export bauxite in single lumps of 39 dust- freeing your machinery for other processes. (such as splitting gemstone dusts).
and use a level detector to measure the amount of hydrogen in the tank, when it drops below a certain level activate a renewable/alternate hydrogen source (such as splitting water). Buildcraft gates work quite well for this.
Use a separate channel to keep the canner filled with cells, and export filled cells as needed (machine doesn't auto output). Or programme this as a separate recipe (empty cell → hydrogen cell).
The tungsten recipe then simplifies to tungstate + 7 hydrogen cells.
If you have sufficient tin, just can everything and ram it all into item drives