[1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

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asb3pe

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Jul 29, 2019
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one of the biggest issue is not power (maybe) but drilling fluid, as each block need 100ml of it, and sometimes it dont produce enough stone dust to keep the local production going. the best choice is to located the vein you want to mine, find the center and place it on the same level of the first layer , chunk load the vein and let it run.

That's kinda what I figured too - the plan should be, don't run the Miner randomly, but rather pick out a specific ore target and focus in on that... perhaps by strategic use of a chunk loader to reduce the area mined to just the ore vein chunks, which will keep both the time cost and the energy cost to an absolute minimum. Thanks for the good feedback.

You may be right, since each block in fact needs 2,000L of drilling fluid. The miner uses 100L of fluid for each operation cycle, but only one out of every twenty cycles will mine an ore.

I quickly gave up on supplying it with barrels of Drilling Fluid, and just set up a Mixer and Reservoir on site to supply it.

On the bright side... I found it pretty LOL that one bucket of Lubricant turned into 250 buckets of Drilling Fluid. One cell of lubricant equals one drum of Drilling Fluid, or one drum of Lubricant equals 250 drums of Drilling Fluid. So it's not really a material issue, it's basically just another hassle, another thing to set up each time we run the Miner, now I'll have to include an LV Transformer to run a Fluid Canner and Mixer alongside the my EV Miner. And I also run an MV repeller, since I had to make it for the Quest anyways... so I have HV power gen, stepped up to EV to run the Miner and stepped down to both MV and LV to run the other machines. Now I understand why people says it's almost a major project to use the Miner. LOL But 1-5 multiplier on ores makes it still necessary to jump thru all these hoops, no doubt.

Edit: Lubricant is not an issue for me because I always have an excess of Creosote thanks to the Pyrolyse Oven, and Creosote is pretty quickly converted into Lubricant in a Distillation Tower of course. I make Lubricant drums during the times my Tower isn't processing oil so that's a non issue for me.
 
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Herrminator1994

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Question: What do I do if the flow rate for the large gas turbine comes out to 4.6875 liters of LPG per tick? (Large Cobalt turbine.)
 
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codewarrior0

Guest
Question: What do I do if the flow rate for the large gas turbine comes out to 4.6875 liters of LPG per tick? (Large Cobalt turbine.)

Round it down to 4L/t.

Alternately, use the Portable Scanner on it and find out the actual flow rate.
 
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asb3pe

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Jul 29, 2019
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I finally have enough diamonds to make a Bedrockium Drum, thanks to the Advanced Miner II, and also thanks to those who posted the tips regarding the Sifting Table. I had been undecided whether it was worth spending 54 diamonds, and quite honestly I was leaning against it. However... after I ran the Miner twice yesterday, one of them over a Diamond vein... I came to the conclusion that not only was making a Bedrockium Drum a good idea, but that it was also a good idea to use the Drum for Drilling Fluid. LOL OMG, I learned right away that people were not exaggerating. The Miner drinks the Drilling Fluid almost as fast as a college freshman drinks a beer funnel. LOL Not having to use 8 drums lined up in a row, and then fill them all up again in the middle of the mining operation will definitely be worth 54 diamonds. LOL
 
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UNG_God

Guest
Thanks for the good feedback.

i always try to help, but if too many post happens one a small time it makes difficult to get the real questions. Also if you want you can check my lets play of infitech2 on YT, it is not great but i do shown must stuff i post here.

Question: What do I do if the flow rate for the large gas turbine comes out to 4.6875 liters of LPG per tick? (Large Cobalt turbine.)

i believe gas turbines dont work that way, it uses gas as it produces power, as gas have a defined amount of power it can generate, it dont have a "flow" , not even large steam have, it just a different way to say how much it need to work.
 

asb3pe

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Jul 29, 2019
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As I increase my power tier I'm beginning to see how certain operations (such as making Drilling Fluid) are going to be slowed down by an inability to pipe water around my base fast enough, and it's the "one bucket per second" rate on the Reservoir that is the issue. I could simply add more Reservoirs and more extraction pipes to get "full flow" thru my conduits and into my machines... but perhaps there are other ways? Maybe "pumping oceans" isn't such a bad idea after all if the flow rate from the pump is going to far exceed the 1000mb/s rate on the Reservoir. And I'm also wondering about the good old Railcraft Water Tank, is that a viable option? The tank does hold a lot of water even tho it refills slowly, but more importantly, it has a large surface area where I can attach numerous extraction conduits, since you need 4 extraction points to provide full flow on the Pressurized Fluid Conduit from Ender IO, correct? But I bet those tanks empty out and don't refill fast enough. What solutions have some of you come up with? Should a max-size RC tank be devoted to water, perhaps, to act as a buffer against the slow rate of the water generating devices?
 
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codewarrior0

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Water has rarely been an issue for me. I had one reservoir supplying my base with water for a long time. It was only after I went up to thirty-two ore washing plants that I needed to add more reservoirs.

One reservoir is more than enough to supply a Mixer making Drilling Fluid. Even with the miner at EV power, the reservoir sits idle for half the time.

GT pumps are a bad idea. To get one bucket per second from a GT pump, you will need to supply it with HV power. Supplying any amount of power to do what the reservoir does for free is a terrible idea. RC Water Tanks produce double digits of millibuckets per second. Not even an option.

ExU Transfer Nodes with upgrades are probably the fastest way to generate water. Though I remember a previous version of Infitech didn't allow them to generate water, so if your server is still on that old version you may be out of luck.

But when I read this:

more extraction pipes

It sounds like you didn't wrench your reservoir to enable auto-output! Try that first.
 

asb3pe

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Jul 29, 2019
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One reservoir is more than enough to supply a Mixer making Drilling Fluid. Even with the miner at EV power, the reservoir sits idle for half the time.

It sounds like you didn't wrench your reservoir to enable auto-output! Try that first.

Odd, my reservoir is very slow, and my mixer is very fast and my math doesn't add up to your math. :) Drilling fluid recipe uses 5 cells of water every 3 seconds at LV. I'm running an MV mixer, so every 1.5 seconds I need 5 buckets of water, or about 3.3 buckets per second. The reservoir states right in the tooltip that it produces one bucket per second. See the math problem here? :)

My "extraction pipe" comment comes from the fact that middle-tier Ender IO fluid conduit has an extraction rate of 120 mb/t, and a flow rate of four times that amount, or 480 mb/t, which means you only achieve maximum flow in the conduit if you are pulling via four connections to your fluid source. But even one connection at 120 mb/t means you're able to pull water at 2.4 buckets per second... so even one connection point exceeds by more than twice the capacity of the reservoir to supply water. See? So adding more connection points to the Reservoir didn't change anything for me. Only adding more Reservoirs would help. Not sure where any of my math or thinking is wrong, but I'm certainly curious to hear how you've managed to negate all my logic! :)

P.S. Wrenching the reservoir didn't seem to change anything, since I'm "pulling" the water out via the Ender IO conduit.
 
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codewarrior0

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I'm certainly curious to hear how you've managed to negate all my logic! :)

That's an easy one! Hook the output of the mixer up to the input hatch of the Advanced Miner II. Even with an EV energy hatch, the mixer still makes drilling fluid more than twice as fast as the miner can use it.
 

asb3pe

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Jul 29, 2019
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That's an easy one! Hook the output of the mixer up to the input hatch of the Advanced Miner II. Even with an EV energy hatch, the mixer still makes drilling fluid more than twice as fast as the miner can use it.

Yeah, as I noted earlier, I decided to go the Bedrockium Drum route instead, and I'm pre-mixing my Drilling Fluid. This way the whole setup/breakdown procedure is faster for my Mining operations, and also I won't have to make "maintenance trips" out to the site.

One thing I learned thru advice on this forum - and it's worked out quite well, thank you very much - is to use a chunk loader and strategic placement of the Miner to minimize the area being mined. I've only mined two veins, a Scheelite and a Diamond, but for both locations I was able to run the chunk loader at 3x3 chunks and capture the entire vein. That saves an incredible amount of wasted time and energy versus the 6x6 chunk operating range of the Miner. I hope all veins work out this way, but I'm expecting some will require 5x5 chunk loading or else will require a choice to be made to eliminate some of the chunks and just run 3x3 to grab most of the vein and then get the rest by hand.

So when I run 3x3 chunks, I really don't want to be anywhere near the vicinity of the machine while its working. The minute I show up, now all the 6x6 chunks are loaded, and the Miner probably wants to go out and grab all those ores I don't care about... thus... my strategy to use a Bedrockium Drum for Drilling Fluid, since if I were to make it on-site, I would constantly be wondering if that mixing operation was working (i.e. running out of stone dust). With the Drum, there are zero worries, it's "attach it and forget it", just like my Diesel Generators with their drums of Nitro. I can turn the machine on, come back in 4-6 hours, and it should be done.

Once I decide its time for Dimensional Transceivers, then my whole approach will likely change yet again. haha But the Bedrockium Drum will always be useful, in fact, now that I've seen how much diamond dust I can get from one vein, I'm gonna make the Implosion Compressor and make more Drums! I need one for my Oil Drilling Rig, because that solves the problem of what to do with all the oil being pumped. Same idea - "attach and forget".

P.S. The Advanced Miner is just phenomenal, I got 150 stacks of Crushed Scheelite Ore and 32 Stacks of Tungstate Ore out of that one vein... but between the EV processing requirement along with the Hydrogen problem (which I've already started working on), I think it's gonna be a long time before I turn all of those into 26 stacks or so (182/7) of Tungsten. haha But at least the 1000 Lithium Dusts I got from the vein should mean I never worry about making batteries ever again!

P.P.S. I also got 47 stacks of Manganese Dust out of the vein, which seems like an amount I could never use no matter how hard I try. Storage is going to become an issue soon I think... should we really store amounts of stuff we could never possibly use? What to do with it tho?
 
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codewarrior0

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I would constantly be wondering if that mixing operation was working (i.e. running out of stone dust).

Has this ever been an issue outside of the End? Why did you choose to bring a Bedrockium Drum full of Drilling Fluid to the site, rather than an upgraded Barrel or Drawer full of Stone Dust?
 

asb3pe

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Jul 29, 2019
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Has this ever been an issue outside of the End? Why did you choose to bring a Bedrockium Drum full of Drilling Fluid to the site, rather than an upgraded Barrel or Drawer full of Stone Dust?

Well, now I do see how much stone dust I get from one Mining operation, I went from 50 stacks of it to 100 stacks of Stone Dust - it pretty much filled a Jabba Barrel while it ran. But don't forget - yesterday was the first day I ran my Miner, so I'm still learning the ropes. I just think the Drum is the easiest method (for me and my preferences), even tho I realize there are probably more optimal methods such as on-site mixing.

Also, it's a minor point since I have a NanoSuit with flight... but if I bring a drum I can break it with my pickaxe or wrench easily and walk normal, but if I had to bring Stone Dust then it would require a dolly, and then I get that whole "slowness" debuff thing... it's just my preference for Drums, I love em. hehe

I do find it somewhat fitting that we are returning most of the stone dust right back into the ground as Drilling Fluid. It's like so much of this modpack and of GT5u, everything just fits together like a jigsaw puzzle.
 
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codewarrior0

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I have to disclose that I've spent my last diamond and made several Bedrockium Barrels by now, and am using them to store distilled oil fractions, things like oxygen gas and mercury, all the helium from processing the End Stone, and I'm always wishing I had just one more barrel. So the thought of using one on something menial like drilling fluid just kind of irks me.
 

asb3pe

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Jul 29, 2019
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I have to disclose that I've spent my last diamond and made several Bedrockium Barrels by now, and am using them to store distilled oil fractions, things like oxygen gas and mercury, all the helium from processing the End Stone, and I'm always wishing I had just one more barrel. So the thought of using one on something menial like drilling fluid just kind of irks me.

*grin* That's kind of why I posted my report, because I found it comical that my very first drum would be used for THIS purpose. I figured it might irk some folks, but I certainly didn't mean to irk the person who seems to be helping me the most along my journey. :)

As I said, I'll probably decide tomorrow to go an entirely different route, such as Dimensional Transceivers. LOL Right now, I'm still collecting all ores on-site and then having to transport it all back to base when done. I just line up a whole bunch of gold chests and use a few barrels for high-volume stuff like the Stone Dust. I certainly have room for improvement in my methodology. :)

And no matter what... even if I do change my mind in the next five minutes... having Bedrockium Drums available is never a bad thing. I'd make a hundred of them if I could... and maybe I can! haha I'm stunned at how many diamonds came out of that one vein. I've mined a few diamond veins by hand and generally get about 64 Diamond Ore blocks... but the Advanced Miner with Sifter got me 9 Exquisites, 40 Flawless, about 2 stacks of normal diamonds and then 600 diamond dusts which if my math is right can be turned into about 450 diamonds in the Implosion Compressor... yowza!
 
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asb3pe

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Jul 29, 2019
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I got into the habit of making my steel out of wrought iron, solely because it's much faster in the EBF versus using regular iron ingots. But now I'm questioning that choice, because even tho its faster in the EBF, it's far slower overall due to the need for 9 nugget-smelting operations per wrought ingot. But I'm also questioning which process is more energy-efficient, and the problem is that there is no energy value listed for generic smelting recipes. How much energy does it cost to smelt one nugget, do any of you know? Is the overall steel-making process more energy efficient if we use wrought or if we use regular iron?
 

MarcNemesis

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Jul 29, 2019
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I got into the habit of making my steel out of wrought iron, solely because it's much faster in the EBF versus using regular iron ingots. But now I'm questioning that choice, because even tho its faster in the EBF, it's far slower overall due to the need for 9 nugget-smelting operations per wrought ingot. But I'm also questioning which process is more energy-efficient, and the problem is that there is no energy value listed for generic smelting recipes. How much energy does it cost to smelt one nugget, do any of you know? Is the overall steel-making process more energy efficient if we use wrought or if we use regular iron?
Arc furnace your iron ingot into wrought iron. You'll save lots of time.
 
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targetingyou78

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Arc furnace your iron ingot into wrought iron. You'll save lots of time.
The arc furnace turns iron into wrought iron incredibly quickly. Also, it uses such a small amount of oxygen that you'll be able to go through stacks before you even notice it.

I just finished my oil cracker and I'm not sure what to do with it. I am currently getting heavy oil from my rig. I am just unsure what to do. I'm currently in HV era just barely getting titanium. I see a lot of people talking about distillery towers, am I supposed to wait for them? Any advice would be greatly appreciated!
 
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asb3pe

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Jul 29, 2019
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The arc furnace turns iron into wrought iron incredibly quickly. Also, it uses such a small amount of oxygen that you'll be able to go through stacks before you even notice it.

I just finished my oil cracker and I'm not sure what to do with it. I am currently getting heavy oil from my rig. I am just unsure what to do. I'm currently in HV era just barely getting titanium. I see a lot of people talking about distillery towers, am I supposed to wait for them? Any advice would be greatly appreciated!

This wiki page might help you out. Also, it's a bit late now, but note how the page calls the Oil Cracking Unit a "detour" and it also says the Stainless Steel might be better spent making the Distillation Tower first. :)

I've made 2 Distillation Towers to go with my one Cracker, so you really haven't made any mistake other than perhaps building things slightly out of order. :) If that page doesn't help explain the entire process (it's taken me many readings of it, and then a bunch of experimenting in my base), just keep asking questions here. I think codewarrior has done a lot of wiki work and I think he created that page on oil refining, it's quite helpful indeed, I read it every single day because there's so much info there. Oil refining is a pretty big task, but certainly well worth all the effort and materials.

One reason for the confusion (if there is any) is because the terminology is kind of mixed up (in my opinion).

1. We pump "oil" from the ground.
2. We distill this oil into "fuels" via the Distillation Tower (heavy fuel and light fuel, along with other things too)
3. We put these distilled "fuels" into the "Oil Cracker", but we do NOT put the "Oils" into the "Oil Cracker"!!!

So there's the confusion I think (I dealt with this myself): fuels get cracked, not oils... but it's called an OIL Cracking Unit. Does this make sense to everybody else and it's only me that thinks it's incorrect terminology? LOL
 
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targetingyou78

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This wiki page might help you out. Also, it's a bit late now, but note how the page calls the Oil Cracking Unit a "detour" and it also says the Stainless Steel might be better spent making the Distillation Tower first. :)

I've made 2 Distillation Towers to go with my one Cracker, so you really haven't made any mistake other than perhaps building things slightly out of order. :) If that page doesn't help explain the entire process (it's taken me many readings of it, and then a bunch of experimenting in my base), just keep asking questions here. I think codewarrior has done a lot of wiki work and I think he created that page on oil refining, it's quite helpful indeed, I read it every single day because there's so much info there. Oil refining is a pretty big task, but certainly well worth all the effort and materials.

One reason for the confusion (if there is any) is because the terminology is kind of mixed up (in my opinion).

1. We pump "oil" from the ground.
2. We distill this oil into "fuels" via the Distillation Tower (heavy fuel and light fuel, along with other things too)
3. We put these distilled "fuels" into the "Oil Cracker", but we do NOT put the "Oils" into the "Oil Cracker"!!!

So there's the confusion I think (I dealt with this myself): fuels get cracked, not oils... but it's called an OIL Cracking Unit. Does this make sense to everybody else and it's only me that thinks it's incorrect terminology? LOL
Lmao that's exactly what confused me. I made the OIL cracker. Ran over and grabbed a barrel of heavy OIL and was like... Wait this has no recipes in the cracking unit xD I'll do some reading on the wiki and come back with questions later
 

Celestialphoenix

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Tartarus.. I mean at work. Same thing really.
1. We pump "oil" from the ground.
2. We distill this oil into "fuels" via the Distillation Tower (heavy fuel and light fuel, along with other things too)
3. We put these distilled "fuels" into the "Oil Cracker", but we do NOT put the "Oils" into the "Oil Cracker"!!!

So there's the confusion I think (I dealt with this myself): fuels get cracked, not oils... but it's called an OIL Cracking Unit. Does this make sense to everybody else and it's only me that thinks it's incorrect terminology? LOL

This takes be back to when I was studying chemistry for my GCSEs (over 10 years ago now)- from what I can remember;
Essentially oil cracking is the name for the processes where you break longer hydrocarbons (such as bitumen) down into shorter ones (useful for fuel) and get polymers as a byproduct.
The 'fuel' itself is an oil, by rights the name of the machine/process is correct. Its referred to it as 'fuel' simply because its what we use that grade of oil for.

And I think I've just offended every chemistry nerd on this forum :p
 
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