[1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

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DarknessShadow

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Agreed. Although, I'm thinking of adding Extra Cells at some point to the game. I haven't even looked at AE yet but I really like the idea that my future base will be super advanced and everything will be done through AE.
As long as you don't abuse its countless 12 duplication bugs it will be fine.
 
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codewarrior0

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Well! After finding out that double cracking my Raw Oil will just about double its EU value, I went ahead and built several Large Gas Turbines. Replaced the Diesel Engine that was powering my base, redid all the wiring and fluid pipes to fit. And here's what I found out:

The Diesel Engine costs more than 400 Titanium to build. The Large Gas Turbine costs 160 Stainless Steel and about 250 ingots of other alloys made from fairly common elements.

The Diesel Engine, when supplied with oxygen to boost its output, immediately outputs 6k EU/t from an IV Energy Hatch, slingshotting you into the Insane Voltage era. It is very low maintenance, just needing Lubricant, Oxygen, and some fuel piped in continually. There is also no downside at all to supplying it with oxygen.

The Large Gas Turbine, when you're first able to build it, produces between 2k and 3k EU/t. And to get it to produce that much, you'll need to spend another 75 ingots on a Large Turbine Rotor item. (Someday I'll have to add a proper table of turbine materials to the wiki, but According to this table I just made, Fluxed Electrum is a decent early choice, Thaumium or Black Bronze will do in a pinch, and HSS-S or TungstenCarbide are pretty good if you can spare them.) The Turbine Rotor item eventually wears down over hours or days and will have to be replaced - a Needs Maintenance cover will help you to automate replacing the turbines. Also, the Gas Turbine will greedily eat up to 25% more fuel without producing any more energy, unless you fit the input hatch with a Fluid Regulator cover.

Both generators have great fuel efficiency compared to the HV-tier generators before them. Diesel Engine when supplied with oxygen increases fuel values by +50%, compared to the -15% on the Turbo generator. The Large Gas Turbine's efficiency depends on its rotor, which initially ranges from +20% to +40%. Still a great improvement over the -15% on the Turbo turbine.

After you are well into the Fusion era, the new materials available will allow you to make things like Huge Duranium Turbine Rotors, which can get the Large Gas Turbine up past 4k EU/t.

When taken together, all of this points to the Diesel Engine being much easier to set up for a much greater immediate benefit, at the cost of a pile of Titanium that you might not have lying around for it. And the Large Gas Turbine is a bit cheaper to craft, a bit more involved to keep running, but it becomes stronger the later you are in the game.

EDIT: Turbine materials table is done!
 
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asb3pe

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Jul 29, 2019
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Great work there codewarrior on that summary.

I am confused tho, when you guys talk about "double cracking my Raw Oil". When I go into NEI and get to the Oil Cracker recipes, I only see 2 acceptable input fluids for the Cracker - either Light Fuel or Heavy Fuel. That's it. There's no NEI entry for running Raw Oil thru the Cracker. So is NEI wrong? Did you mis-type? Or am I missing something (as usual)?

Unrelated question: In tutorial videos, it is said the Advanced Miner II acts like a Pulverizer, it gives crushed ores instead of the actual ore blocks. In most instances, this is an extremely nice feature to have, a real time-saver. However, for Diamond Ore, the idea of Pulverizing it all is horrifying to me... so what's the advice there? I need whole diamonds, not diamond dust. Is there perhaps a way to combine dusts into real diamonds? (I assume the Implosion Compressor can do it, but I don't have one yet) Does this dust-to-diamonds conversion result in a net gain? In other words, is that a way to double your diamonds? Just going from memory, I don't think you can ever double your diamond ores. So pulverizing the ore (if that's what the Miner II is gonna do) seems terrible to me. Do we run the Seismic Prospector first, and if we see diamonds on the list, do we get down there to mine them all by hand first, and only after we're done, then we run the Miner?
 
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codewarrior0

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I am confused tho, when you guys talk about "double cracking my Raw Oil".

That just means I crack the Heavy Fuel and also crack the Light Fuel. There's a lot of cracking going on - both of those crack to Toluene, which distills to Light Fuel, which cracks to Toluene and Heavy Fuel, which cracks again, and so on...

it is said the Advanced Miner II acts like a Pulverizer, it gives crushed ores instead of the actual ore blocks. In most instances, this is an extremely nice feature to have, a real time-saver. However, for Diamond Ore, the idea of Pulverizing it all is horrifying to me... so what's the advice there?

Build several Sifters.

If you mine the diamonds with a Hammer, you get one Diamond gem per ore instantly. If you Pulverize the ore, you get two Crushed Ore, which after washing can be placed into a sifter for (on average) 0.8 Diamonds each, plus 0.5 Diamond Dust. If you use the Advanced Miner II, its increased output gives (on average) six Crushed Ore per Ore, which is very nearly 5 diamonds per ore! And that's not even counting the Implosion Compressor.

And for those who use Logistics Pipes, you'll need to make Diamond Rods in a Lathe. The Sifter can produce Exquisite Diamonds, which make more rods and less dust in the Lathe. The Flawless diamonds are also good for lathing since they make rods twice as fast.
 
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asb3pe

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Jul 29, 2019
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That just means I crack the Heavy Fuel and also crack the Light Fuel. There's a lot of cracking going on - both of those crack to Toluene, which distills to Light Fuel, which cracks to Toluene and Heavy Fuel, which cracks again, and so on...



Build several Sifters.

If you mine the diamonds with a Hammer, you get one Diamond gem per ore instantly. If you Pulverize the ore, you get two Crushed Ore, which after washing can be placed into a sifter for (on average) 0.8 Diamonds each, plus 0.5 Diamond Dust. If you use the Advanced Miner II, its increased output gives (on average) six Crushed Ore per Ore, which is very nearly 5 diamonds per ore! And that's not even counting the Implosion Compressor.

And for those who use Logistics Pipes, you'll need to make Diamond Rods in a Lathe. The Sifter can produce Exquisite Diamonds, which make more rods and less dust in the Lathe. The Flawless diamonds are also good for lathing since they make rods twice as fast.

Wow! I guess ignoring certain GT machines for all this time (such as the Sifter) was not the best of ideas. What other machines that I've been ignoring can help me like the Sifter? :D Thanks for the advice.

And yeah, now I see why 2 Crackers and 3 Towers might be a good thing. With my standard setup, I don't think I'll be able to run Toluene back thru the Tower because there isn't room for yet another fluid... which means a third Tower. Edit: No, I think I'm wrong about that. LOL Maybe I should build the machines and run them, instead of trying to build it all in my head. haha No substitute for some good "hands-on" time! Time to go get some grease under the old nails!
 
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codewarrior0

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Wow! I guess ignoring certain GT machines for all this time (such as the Sifter) was not the best of ideas. What other machines that I've been ignoring can help me like the Sifter?

The Canning Machine can pack your food into tin cans. Each tin can gives half a shank of hunger, and two entire shanks of food saturation, while every half-shank worth of food put into the Canner gives one tin can regardless of saturation value. This is a great way to stretch a lot of food saturation value out of your food.

The Super Buffer is a chest that has 256 slots, but the only drawback is that it has no chest GUI so you can't see what is inside it! No problem! Just put a Logistics Provider Pipe on it and everything in it will show up in your Request Table.

The Chemical Bath lets you make paper from all of that wood pulp that keeps coming out of the Cutting Machine.

The Brewing Machine can be used to make a potent source of the rare essentia Nebrisum. The recipe doesn't show up in NEI, so I won't spoil it for you.

Hint: Apples

The Forming Press can be used to turn Cheese into Bread Dough.

The Type Filter can assist you in moving those Hot Ingots from the EBF to the Vacuum Freezer, or in pulling the tiny and small dusts out of your ore processing chain to send them to a Packager.
 
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asb3pe

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Jul 29, 2019
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Great stuff code, thanks. A few responses real quick... Forestry Carpenter also makes paper from 2 wood pulp so that's what I've been using. And its too bad hunger isn't an issue in this otherwise "hardmode" pack, because early in my game (I love farming) I made a jabba barrel full of each ingredient needed to make Deluxe Cheeseburgers, Supreme Pizzas and Beef Wellingtons. I think that just with my current supply and not farming another single item, I could survive until the 22nd century. LOL Its one of the few regrets I have about the pack, and the game in general... outside of a few mod attempts that nobody seems to like or enjoy, hunger (and thirst too) are completely forgotten and/or underutilized. Instead of implementing the hunger aspect as a part of the game, it's almost as if it's merely there for show. It's not a part of the game, not when I can make enough food to feed an entire planet all by my lonesome. Where's the strategy or planning in that? hahaha Ah well, down off the ole soapbox and back to distilling petroleums. :)
 

asb3pe

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Jul 29, 2019
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oh, one more little tidbit from me... im still using Jabba barrels for high-quantity items like my charcoal, my cobblestone, etc, and the recipe for the 9-slot upgrade requires 6 Enderium Plates. I have 10 Ender Lily plants, so I can easily make Enderium in decent quantity... but I can't seem to accept that it's worth using 6 plates to get 18 slots worth of barrel upgrades. We can still make the upgrades the standard way, with 2 pistons and 1 barrel per slot. So essentially that recipe is trading 6 Enderium Plates for 35 pistons and 17 barrels. But what is the cost for those pistons and barrels? Wood is free, I have a Steve's Carts tree farm running 24/7... so that takes care of the barrels. They're infinite and free. Same with the planks and cobblestone for the pistons. So the cost really boils down to trading 6 Enderium Plates for 35 Iron Ingots plus 35 Redstone Dust. If that isn't one of the worst trades in the history of the NFL... opps, I mean InfiTech 2... LOL Is this one of those "convenience cost" deals, the recipe? If so, how is it even remotely equitable? Is there little use for Enderium otherwise, perhaps? I really haven't seen much use for it so far, outside of my one Silk Touch pickaxe (so I can break my glass and glowstone blocks without loss) and the Dimensional Transceiver recipe (which only requires 2 plates per). I'm probably obsessing over something that doesn't require such attention, but... that's me. haha
 
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targetingyou78

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And its too bad hunger isn't an issue in this otherwise "hardmode" pack, because early in my game (I love farming) I made a jabba barrel full of each ingredient needed to make Deluxe Cheeseburgers, Supreme Pizzas and Beef Wellingtons. I think that just with my current supply and not farming another single item, I could survive until the 22nd century. LOL Its one of the few regrets I have about the pack, and the game in general...

I eat beef Wellington and it's all I'll ever need to eat. One stack lasts for weeks. I at least raised cows at first but eventually I got a soy bean and now the rest is history... Err I mean the rest is one 9x9 plot split equally between wheat, spinach, soy beans and white mushrooms. It got even easier when the dough recipe was simplified xD

Also, I swear sometimes you guys are watching me play. I just found the shifter yesterday as well. XD

oh, one more little tidbit from me... im still using Jabba barrels for high-quantity items like my charcoal, my cobblestone, etc, and the recipe for the 9-slot upgrade requires 6 Enderium Plates. I have 10 Ender Lily plants, so I can easily make Enderium in decent quantity... but I can't seem to accept that it's worth using 6 plates to get 18 slots worth of barrel upgrades. We can still make the upgrades the standard way, with 2 pistons and 1 barrel per slot. So essentially that recipe is trading 6 Enderium Plates for 35 pistons and 17 barrels. But what is the cost for those pistons and barrels? Wood is free, I have a Steve's Carts tree farm running 24/7... so that takes care of the barrels. They're infinite and free. Same with the planks and cobblestone for the pistons. So the cost really boils down to trading 6 Enderium Plates for 35 Iron Ingots plus 35 Redstone Dust. If that isn't one of the worst trades in the history of the NFL... opps, I mean InfiTech 2... LOL Is this one of those "convenience cost" deals, the recipe? If so, how is it even remotely equitable? Is there little use for Enderium otherwise, perhaps? I really haven't seen much use for it so far, outside of my one Silk Touch pickaxe (so I can break my glass and glowstone blocks without loss) and the Dimensional Transceiver recipe (which only requires 2 plates per). I'm probably obsessing over something that doesn't require such attention, but... that's me. haha

We can spam the one slot upgrade on barrels? I thought you could only use each upgrade on a barrel once and they had to be in order? Like one tier one then one tier two and one tier three etc. I'll test that when I get one. If that's true, bleh
 

asb3pe

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Jul 29, 2019
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We can spam the one slot upgrade on barrels? I thought you could only use each upgrade on a barrel once and they had to be in order? Like one tier one then one tier two and one tier three etc. I'll test that when I get one. If that's true, bleh

I have a feeling that might have been the intent, for the Enderium Plates to act as a locked gateway to the higher storage barrels... but nope, I had made my 6 Plates and was all set to make the two 9-slot upgrades with them yesterday, when I suddenly had a brainstorm and stopped just before I crafted them. I needed 15 more slots for my coal barrel, so I made 16 of the 1-slotters and sure enough they combine right up into a 9-slot. I don't think there's any such restriction on barrels, except for having the proper Structural upgrade installed in it. So yeah, the only bonus for using the Enderium Plates is just to save on pistons and barrels, basically... except as I suddenly realized yesterday, that's really not a cost at all, is it? I think I've found upwards of 13 Brown Limonite veins now in my searching for the rarer ores such as Manganese, Tungsten, and now that I'm arriving at EV, Neodymium. I've located so much iron in my mining travels that it's almost to the point where I'm not even waypointing them all anymore. With an advanced miner I could have so much iron it could be comical. :)
 

asb3pe

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Jul 29, 2019
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I eat beef Wellington and it's all I'll ever need to eat. One stack lasts for weeks. I at least raised cows at first but eventually I got a soy bean and now the rest is history... Err I mean the rest is one 9x9 plot split equally between wheat, spinach, soy beans and white mushrooms. It got even easier when the dough recipe was simplified xD

I only made the Cheeseburgers and Pizzas because (no surprise) that's also my favorite foods in real life. I honestly don't even know what a Beef Wellington is. It sounds like something the British Royal family might have for one of their banquets. As you can probably tell, my tastes are not what you'd call "high society". hahahaha
 
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targetingyou78

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As long as you don't abuse its countless 12 duplication bugs it will be fine.

Yeah I see people a lot talk about dupes and stuff but it only matters if you are on a serious server and one player might ruin it for others. I'm playing on a server by myself. If I wanted to cheat I wouldn't use a mod and abuse a dupe. I would just give myself the stuff. Which I have done once or twice because I'm playing for fun. Like once I crafted a dissambler instead of an assembler. I deleted it and gave myself the right one. The dissambler is more expensive so I figured why not. It didn't hurt anyone.

That being said, are the dupes accidentally doable or would it have to be intentional? Because if it's going to just randomly start giving me multiples of my items or fluids I'll probably avoid it.
 
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targetingyou78

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I only made the Cheeseburgers and Pizzas because (no surprise) that's also my favorite foods in real life. I honestly don't even know what a Beef Wellington is. It sounds like something the British Royal family might have for one of their banquets. As you can probably tell, my tastes are not what you'd call "high society". hahahaha
Lmao I have no idea either. But I do know it's very easy to make and gives almost a full hunger and saturation bar. :D there are also so many hard recipes that give one or two shanks.
 
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UNG_God

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for me canned food is the best food in game, because you can use anything that gives hunger (even zombie flesh) and it dont have the tedious chewing. a stack makes me go for a very long time, pity they removed the perk it had on 1.6 , the only downside it dont give the well feed buff.

damn the form is moving so fast these days i cant keep up, because too much post so TL:DR
 

asb3pe

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damn the form is moving so fast these days i cant keep up, because too much post so TL:DR

yeah lots of questions all the time :) For example... I think I already knew this, but I went into creative to test out enchanting a GregTech sword, and it seems that's not allowed. So, if that is correct, then which is the best sword? Do we stick with Blue Steel just because that gives Sharpness V automatically even tho it's only a Tier 2 sword? Is that still gonna be our best weapon option right up until making Tier 4 metals? Perhaps a vanilla Diamond sword with Sharpness V enchant will be a notch better than Blue Steel? What about the Flux-Infused sword from Redstone Arsenal? That does 8 damage and has some "empowered" thing too... EDIT: ...and it can be enchanted. Looks like I found my sword then. :)
 
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Sven "flamestrider"

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Great stuff code, thanks. A few responses real quick... Forestry Carpenter also makes paper from 2 wood pulp so that's what I've been using. And its too bad hunger isn't an issue in this otherwise "hardmode" pack, because early in my game (I love farming) - crop -

I believe the config files still exist for "spice of life", so you could just add that in to the pack and have a harder time with hunger, it used to be part of the pack, but was taken out due to popular request.
 

asb3pe

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Jul 29, 2019
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The Large Gas Turbine, when you're first able to build it, produces between 2k and 3k EU/t. And to get it to produce that much, you'll need to spend another 75 ingots on a Large Turbine Rotor item. (Someday I'll have to add a proper table of turbine materials to the wiki, but According to this table I just made, Fluxed Electrum is a decent early choice, Thaumium or Black Bronze will do in a pinch, and HSS-S or TungstenCarbide are pretty good if you can spare them.) The Turbine Rotor item eventually wears down over hours or days and will have to be replaced - a Needs Maintenance cover will help you to automate replacing the turbines. Also, the Gas Turbine will greedily eat up to 25% more fuel without producing any more energy, unless you fit the input hatch with a Fluid Regulator cover.

What does that last sentence mean? What else is involved? All that cover seems to do is emit a redstone signal if there is fluid in the tank (or inverted, if the tank is empty). So my guess is, you're telling us the Turbine should only get fuel pumped into it when the Input Hatch is actually empty? Why would that matter for this multiblock, is there some sort of bug with it?
 
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targetingyou78

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What does that last sentence mean? What else is involved? All that cover seems to do is emit a redstone signal if there is fluid in the tank (or inverted, if the tank is empty). So my guess is, you're telling us the Turbine should only get fuel pumped into it when the Input Hatch is actually empty? Why would that matter for this multiblock, is there some sort of bug with it?

I thought the fluid regulator allows you to configure what rate a fluid will be allowed to pass through it. (Maybe I'm thinking of a different cover) It basically acts as an intentional and programmable bottleneck. So you can put it on the pipe entering your turbine and control exactly how much will go into it.
 
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targetingyou78

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I have a feeling that might have been the intent, for the Enderium Plates to act as a locked gateway to the higher storage barrels... but nope, I had made my 6 Plates and was all set to make the two 9-slot upgrades with them yesterday, when I suddenly had a brainstorm and stopped just before I crafted them. I needed 15 more slots for my coal barrel, so I made 16 of the 1-slotters and sure enough they combine right up into a 9-slot. I don't think there's any such restriction on barrels, except for having the proper Structural upgrade installed in it. So yeah, the only bonus for using the Enderium Plates is just to save on pistons and barrels, basically... except as I suddenly realized yesterday, that's really not a cost at all, is it? I think I've found upwards of 13 Brown Limonite veins now in my searching for the rarer ores such as Manganese, Tungsten, and now that I'm arriving at EV, Neodymium. I've located so much iron in my mining travels that it's almost to the point where I'm not even waypointing them all anymore. With an advanced miner I could have so much iron it could be comical. :)

Lol I wish I had that kind of iron reserves. Yesterday I hit the bottom of my barrel of iron. I've been slowly using my Magnetite to make gold but I'm shifting back to using it for iron. Also, knowing that, I'm going to have to upgrade my barrels then. I only upgraded one so far because of the costs of the tiers. I decided to just make multiple barrels and just set them next to each other. Looks like I know what I'll be doing tonight while I wait for my Kanthal to smelt and cool.