So I've started going through and figuring out what everything is worth, I'm just recording them to JSON so I can easily write a script to convert it to a minetweaker file as it also makes it much easier to record and update.
My current issues are as follows:
- There are several fake elements that I don't know what to do with. Should I add them with high numbers or what?
- Nt (Neutronium)
- Nq (Naquadah)
- Nq+ (Enriched Naquadah)
- Ma (Seems to be magic)
- X (Combines with Naquadah to make Naquadria)
- Carbon has different values in GT and minechem. In GT Coal is worth 2 dust and charcoal 1 dust but in Minechem they're both worth 8 carbon.
- Uranium-235 and Plutonium-241 are isotope forms of their elements so are unsupported, allowing conversion to U-238 and Pu-241 may introduce issues.
- Should I add molecules for the different alloys and gems or just make them composed of the elements? Some stuff like pyrite and olivine already have molecules in minechem.
- A lot of alloys have ratios that don't mesh well with minechem's 16 element per ingot count. Invar as a basic example with 10 Iron/5 Nickel and 12 Iron/6 Nickel being the closest. What should I do for them? Slightly random outputs seem like the best option with it weighted so that it equals the correct amount in the long run.
- Wrought Iron = Pig Iron = Iron. Does this matter? In a similar vein Damascus Steel = Steel.
- Redstone has massively different components in minechem and GT. CuFe2O3 in Minechem and SiFe5S10CrAl2O3Hg3 or something crazy like that for GT. This needs to be resolved for some dusts to work. This issue also occurs with ender pearls from what I've seen so far.
- What to do about magnetic dusts for synthesizing? Should it be possible?
- I'm not sure how to tell what metals shouldn't be craftable as I can add minechem stuff for them so you can get anything if wanted. Current stuff I haven't figured out how to get though and so how to tell what the proportions are.
- Blue Alloy
- Osmiridium
- Sunnarium
- Adamantium
- HSLA Steel
- Infused Gold
- Duranium
- Tritanium
- Meteoric Iron (What's the difference from normal iron?)
- Dark Iron
- Firey Steel
- Firestone
- Yttrium Barium Cuprate magics up oxygen, does that matter?
- Unreliable conversion rate between GT gases and Minechem chemicals, I've been going 1 bucket = 8 molecules but Minechem gives more then a bucket of components sometimes. On that note should I try to add conversion between them?
- Minechem Emerald contains about 4x as much stuff and a bit of vanadium and chromium. What do you want?
- On a related note should I try and tweak Minechem to be more inline with GT? I'm already doing it for ruby at least due to radically different recipes.
That's from checking through the first third or so of them. Here is a
link to what I've done in case you want to check any of them.
Edit: Updating this as I keep going through them. I'll stop when someone replies to the thread to keep it easier to monitor the changes.