I like that! Will incorporate it in future, not rebuilding it now actually wanna use some of the space now!
That sounds like a great idea! I never think about those things when I'm building castle like buildsMaybe add some of these to your castle for more depth?:
http://www.castlesandmanorhouses.com/architecture_03_walls.htm#brattices
http://www.castlesandmanorhouses.com/architecture_02_towers.htm#bartizans
Maybe add some of these to your castle for more depth?:
http://www.castlesandmanorhouses.com/architecture_03_walls.htm#brattices
http://www.castlesandmanorhouses.com/architecture_02_towers.htm#bartizans
So that's why we haven't got an update recently?
Looking good mate!Update 14: Nom Nom Nom
Visited the end and killed the dragon(and another one). This was actually my second world I've dug straight into the stronghold with my quarry, lucky or what!?
Got myself a Draconic Bow and Staff of Power(do you know how much mess you can make chasing a slime with this thing while lagging).
Unfortunately I've had to replace my chests with an ME Drive system, AE is just too dim witted to make something like that work. Really disappointing but now I have more storage than I can possibly ever use(60 ME Drives).
Had some power issues so using a Nether Star generator before adding the different power sources below. Will upgrade this setup and post once I have a stable supply of soul sand rather than running around the nether.
Had another 2 days chasing a Can't Keep Up Error, no idea what was causing it but whatever I did fixed it so yeah.... Something deeply broken in this pack!
But you all read this for the pictures so here goes:
How Mr. Node started out, he's between 500 and 1000vis at the moment. I want to get everything over 1024 before energising it.
The feeding set up, I throttle the output by adjusting the amount of speed upgrades pulling the planks out of the first Molecular Assembler. Using AE because it's the fastest auto-crafting I could think of. Drops about 1 crafting table a sec, way over 2000 stacks have been fed in so far. I'm using Lamps of growth to get enough wood, 2 autonomous activators and tesseracts carry essentia in vials to the jar at the farm. Keeping the open crate further away than 16 blocks stops the node eating it, the other stuff is even further away to be safe.
What is this instability you speak of? I've never had an instability incident and trying not to change that. This is all laid out under the altar and according to Reddit this is the max below the altar that it searches with the instability mechanic. Not ready for you to see the rest of the castle yet though.
Gratuitous artsy shot.
RFTools teleportation room. Needed a good way to get around(The End, Deep Dark, Nether etc), create a mining age(Extreme Hills flat, slightly disappointed to see in RFTools that flat defaults to 64 rather than an average of the height like mystcraft), create a void age to find the node(fly around at y6, there's stacks of nodes). And another world.........
x64 potion generator using Splash Potion of Harming II for 40,000RF/t. Power monitor emits redstone to pump the potions into the generator when needed. Had to boost the farms a bit to get enough resources, mushrooms are growing on podzol(in daylight) and am using MFR industrial feriliser on them, nether wart using an AA with Reinforced Watering can and sugar cane with Agricarnations.
Magmatics for a bit of an extra boost. Still waiting for the lava dimlet tho, however it's upkeep is a bit crazy so think I'm gonna use mystcraft for a lava age. Not really needed especially once I get the turbines in but they're all fully upgraded and seems a waste. Lava age is more for the thermalillies tbh and I'm tired of losing nether pumps when my waypoints reset.
My backup generators look like generators! Magmatics and potion generators inside. They're a bit big but should scale nicely with the turbine room in future. Also bigger is better for backup gennies, don't want no Fukushima on my hands.
Reactor/power control room(it will be once I work out how to do it) and Interdimensional World Manipulation Room.
Inside the Interdimensional World Manipulation Room and Reactor Control Room. Top layer is control and bottom is all the RFTools dimesion stuff. World builders are powered thru that tesseract on the right and Cryo-Stabilised ducts for infinite transfer, other Tesseract and ducts just for show.
Upgraded and texturised Botania setup with 7 different generating flowers(Daybloom, Nightshade, Hydroangeas, Endoflame, Thermalilly, Kekimirus and Entropinium, Gourmarlyius still to do) room for gaia spawning, gaia mana spreaders and a Jaded Amaranthus creating flowers to make all 16 dyes via cyclic assemblers, also keeping 64 stacks of each petal and eventually 128 stacks of each flower.
Let's use RFTools to completely break Blood Magic shall we? I don't care that it's cheating btw, it's bloody awesome(har har). A deep infinite ocean of Life Essence for 300RF/t(I think), yeah that needs a hard nerf. But after the 1.5 Infinity update please so I have enough power!
And finally, guess what's going in here?
I'm always amazed by the amount of thought and work put into this world.
Looking good mate!
Have one suggestion: Have you tried removing the tip of those upside down pyramids in the teleporter room? If you replace the block the "capstone" slope is sitting on with some sort of lamp block... *vocalizes Star Trek transporter sounds*
YEARS.How long have you been waiting for to use that?
*blush*
Huh? The capstone slope is the tip?
Sorry, didn't explain that very well did I wasn't ingame so didn't have the proper name of the mode of the slope either.Huh? The capstone slope is the tip?
Probably could of used a single resonant retriever instead of all those servos, but whatever. Nice bee build, seen that kind of design twice before, both by the same person. Did you get the by Hypnotizd by any chance? Or did you just happen to build the exact same kinda build as him?