I've a question for you Hubris veterans out there.
So my island is cleansed of taint. The purple wasteland replaced by verdant grass and trees...that is -surrounded- by purple wasteland. As I construct my citadel, and prepare to launch upwards through the research trees, I turn my eye to the future. Both of myself, and of the world.
There are, as I see it, two ways to effect large scale change on the landscape of the world. One is a Witchery ritual that can alter a biome within a large radius. The other is a device available through a Thaumcraft add-on, which can 'terraform' to change biomes. Both are, or will be, within my grasp.
My question to you is...are they effective?
By which I mean, if I change a large patch of tainted lands into, say, Jungle, will the tainted soil suddenly revert to dirt, and the Fibrous Taint disappear? I know these methods won't cause jungle trees to sprout from nothing, but that's easy enough to mend by hand. What I'm concerned about is spending resources on these expensive biome-shifting techniques, only to find that what I wind up with is a nice Jungle biome that's still choking in Fibrous Taint, and clogged with Tainted Soil...and quickly just changes right back to Tainted Lands as a result.
Ethereal Blooms change the biome too, but they have a specific effect that removes Fibrous Taint and alters Tainted Soil back to normal that operates (apparently) independently of the biome change. I'm not certain these other methods do that. If they don't, they may not work properly unless I go around with a bunch of Ethereal blooms first and get rid of all the gunk before shifting the biome.
Just using Blooms to do the work occurred to me too, but with their (comparatively) small radius of effect, that would be an exceedingly time consuming and tedious task, not to mention it would require a LOT of Blooms, to make sure taint can't creep back in to the cleansed area between them as I spread them out more and more to cover larger areas.
Any experiences of relevance to share out there?