Can someone tell me which mod adds the "into chest looking" feature, because i dont find it :/
HoloInventory. As in Holographic Inventory cool mod if a bit annoying sometimes.
Last edited:
Can someone tell me which mod adds the "into chest looking" feature, because i dont find it :/
Erm, lost two Terrasteel Ingots (not forming), is it an issue of me using regular Mana Spreader instead of Sparks?
Ok an interesting bug??(feature?) when it's raining out and clear line to the sky I spaz the f out for no(?) reason. I do have a LOT of warp dunno if related.
hmm 64.77 air which is agile and light as a feather and 15.53 lightning
hmm 64.77 air which is agile and light as a feather and 15.53 lightning
Yup, what NoElement said -- Light As A Feather means you're at the mercy of the wind. It could be worse, though -- you could do like I did initially and get pumped up on both Ice and Earth elements... Ice makes you slow, Earth makes you sink faster in water and take fall damage from shorter drops. Lightning is also super inconvenient -- you "short out" and drain all your mana when you touch liquids. Even Etherium. Even RAIN.
Is there any easier way to remove the taint than just breaking it manually? Also food is really hard to get early game. What's the best way to get it? Do you just need to kill a lot of zombies?
Lose all mana when you touch liquids? HA. Try "you activate all the tnt in the dungeons when you come near". The affinitys are sadly unbalanced.
Is there any easier way to remove the taint than just breaking it manually? Also food is really hard to get early game. What's the best way to get it? Do you just need to kill a lot of zombies?
Yeah, lightning has some really, really major downsides; touching liquids drains your mana completely, eventually ALSO takes 20% of your health, triggers TNT, *AND* supercharges creepers. Too bad it's a really useful, partially armor-piercing damage type that works really well on the first three bosses....
If you're trying to remove fibrous taint in the very early game, you can pour a bucket of water directly on it. It'll break one tile of fibrous taint instantly, then you pick up the water and repeat that foreeeever. It's click-intensive but faster than trying to punch out the taint. You'll still need to remove tainted soil and crusted taint manually, though. Like NoElement said, you'll need to Thaumcraft to get more large-scale solutions going.
For food:
-- take the first several apples you find and craft them with oak saplings to get fruit trees. You'll need a taint-free area to grow them, but once they're grown you can bonemeal the hanging apples to make them instantly ripen. Even without bonemealing, two or three trees can make enough apples to keep you alive, provided you don't do a lot of sprinting and jumping.
-- adding steps to food prep makes it more nutritious. Don't eat apples directly -- use three pieces of smoothstone to make a juicer and drink them, or one iron ingot and a bit of wood to make a cutting board, and make fruit salad from them. Toasting bread makes it more filling, and slapping two pieces of toast together to make a toast sandwich is even better.
-- take the time to improve your crops. If you get a seed's quality to max, every harvest from that seed will give you four of that crop, and it'll grow to maturity much faster. Also, using two maxed seeds for crossbreeding will guarantee that the mutation is at least 5/5/5 (reducing the time it takes to get the NEW species up to 10/10/10.)
-- get the growth spell from the Arcane questline. It's cheap to use, and has almost zero affinity attached to it, and it works like super bonemeal on a 3x3 area. This spell makes seed-breeding SO much faster.
-- use some of your first pieces of iron to make a pot. Pot + water = salt, which can be used for zombie jerky, bread dough, or my favorite, French fries.
So lazy advice. No more else about how improve perfomance in this pack? Exept obvious things like render distance.
-Destruction Catalyst, which i looted in dungeon chest, wont consume Gunpowder. Althrough,there is description aboout it in quest reward and on the item item.
-Is there limit on mob spawn? NO one spawned in my mobtrap even during Blood Moon =(
Move spawners into your sacrifice room useing one of the many ways (best is probably thaulmcraft wand foci) then place the botania item that fakes being a playerI have the same issue with my mobtrap. NOthing spawns. I am thinking of moving one of those sinister nodes i see on the water nearby inside of it so I can at least get some angry zombies...
What do people do for blood altars? Wrath cage or something similar from one of the other magic mobs for spawning?
Also, you are overly complicated with all that agricraft stuff. I get 100% of all my food from the dungeon towers. Even earlygame, i get all the food from wizard towers.
I don't necessarily do agricraft for the food, that's just a nice side benefit. I try to rush Soybeans, because I can use that in most recipes to substitute for milk or meat, and meaty food is much more saturating than vegetarian dishes. If I'm feeling silly, I might also max out wheat, peanut, and some sort of fruit, so I can be a wizard with phenomenal cosmic powers, who lives on a diet of PBJs.
As a side note, when you're perfecting seeds, do it with an X-shaped plot instead of just two parents -- stat gains are much better, so you have to do a lot less generations of breeding. The first time through I was doing it the slower way, and ended up with like 3 stacks of trail mix from all the waste seeds. Handy food, but a pain making allll that chocolate, just to eat up waste seeds.
The main reason I do it is to breed up a set of Botania flowers, so I can get the exact petals I want, whenever I want. I hate making a stack of floral fertilizer and wasting 36 of it just to get one flower of the correct color! (also, putting Brown Petal Block on carpenter's slopes makes a really nice-looking shingled roof)