The FTB Forum is now read-only, and is here as an archive.
To participate in our community discussions, please join our Discord! https://ftb.team/discord
Don't save and quite while somethings in an altar with an altar diviner next to it. It messes up the diviner and you have to manually use the altar to make something in order to reset it.
This is a pretty sweet modpack. I actually like it more than Regrowth because progression feels much more open. Can't wait to see what it's like out of the alpha stage.
Make sure in future releases you clarify in the lore pages that you should smelt ore berries vs. 9x9 craft them.Been playing for days and I just now found it out by accident. The gods are cruel indeed XD
This is a pretty sweet modpack. I actually like it more than Regrowth because progression feels much more open. Can't wait to see what it's like out of the alpha stage.
Make sure in future releases you clarify in the lore pages that you should smelt ore berries vs. 9x9 craft them.Been playing for days and I just now found it out by accident. The gods are cruel indeed XD
It will stay nearly this open. Some of the questlines will be locked/tied to T3 blood altar thoo.
But thats more a tool to focus the player to get the basic stuff up first before he drifts away into the other mods than to lock progression or require you to do x before y. With one expection - blood magic recipes for the other mods
So yeah, you are forced to do bloodmagic here ... but its quite different than you remember