Hey can you upload your hqm quest stuff i would love to have quests with this pack!!Hey ChatFawkes, awesome modpack! Also in my personal single player world I added the HQM mod and started adding my own quests. So far I'm having a blast! Keep up the great work!
Are you also going to put Colored Lights in then?I'll try it on the latest version and let you know how it goes.
I might add it as a disabled mod.Are you also going to put Colored Lights in then?
Sanguimancy needs to update before I can update Blood Magic.What about blood magic update?
I'll have to look into those connection issues because I think someone was having those back in 0.5.x.Wth is Ztones? Have to google it. How about Portal Gun? Would also fit into a Scifi Space based modpack.
BTW ChatFawkes, i made a new SSP world and there is indeed Lunarium, but its not regenerating in my old SMP world...
Also i have a problem now logging in to my SMP world. When i log in i instantly loose connection with error "Connection Lost - A fatal error has occured, this connection is terminated"
I can change the position of my char with MCEdit and log in again, but when i travel to my base and log out there, the connlost occurs again. Maybe a mod or item thing. Last things i did in my base was a cobblestone generator for the production of bedrockium. As you know Bedrockium needs a ridiculous amount of cobble. I now try to 1. bring the bedrockium ingots far away and disable the cobble generator. Lets see whether this helps.
Edit: Ah forgot to ask. Is there a possibility to move a "not logged in" char? /tp only works at "logged in" chars.
I'll have to look into those connection issues because I think someone was having those back in 0.5.x.
You can't tp offline players AFAIK, but you can edit the uuid.dat of the player and manually change the position. You probably need something like NBT Explorer for that.
Also if you want to retrogen lunarium, just turn on retrogen in the CoFHCore.cfg and it should retrogen. I'm pretty sure I have retrogen enabled for all moon ores because I accidentally messed up the json file a couple versions back.
It should give more of a chance to drop heads than other non-tcon swords. You can also put looting on it to increase chance of head drops. There is a bug with the drop rate due to Hardcore Ender Expansion trying to drop it's own enderman heads. In 0.7.5 you can convert HEE enderman heads to EnderIO's.Erm another question... I tried to get an Ender Head for a machine, but had no luck so far. Does the Ender Sword only give a 100% change for an ender pearl or also for a head? Killed about 10-15 endermen but no head drop so far.