That's okay. We'll keep throwing things at the wall to see what sticks.
Last night I removed Twilight Forest, Ruins, and Battle Towers. Kept Biomes O' Plenty and Roguelike Dungeons. Performance in single player is still an unplayable slide show, but in multiplayer it has improved dramatically. Pauses occur every 30 sec roughly and only skip a beat, as opposed to freezing up for 10-20 sec every 10 blocks.
Last night I removed Twilight Forest, Ruins, and Battle Towers. Kept Biomes O' Plenty and Roguelike Dungeons. Performance in single player is still an unplayable slide show, but in multiplayer it has improved dramatically. Pauses occur every 30 sec roughly and only skip a beat, as opposed to freezing up for 10-20 sec every 10 blocks.