[1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

Should I add a magic mod?


  • Total voters
    44
  • Poll closed .

Biochao

New Member
Jul 29, 2019
203
0
1
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Pack Code: automata


An automaton (plural: automata or automatons) is a self-operating machine.

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Modlist and Permissions

GitHub

Automata v1.1.0
Updated:
Botania
Buildcraft
Chisel 2
INPureCore
LogisticsPipes
Yampst
Forestry

Changed:
Fixed map starting in creative mode
Tinkers Tools should still get bonuses at higher levels
Lowered the required kill counts for some of the later Industrial Warfare quests
Added some spawning items to some of the earlier Industrial Warfare quest rewards
Added quests for some now-placeable forestry liquids
Ice shards are obtained by pulverizing ice
Lowered amount of water bottles required for "Water Circulation"



Automata v1.0.0
Updated:
Applied Energistics 2
Automagy
Binnie's Mods
Botania
Buildcraft
Logistics Pipes
Pnumaticcraft
Thaumcraft
Tinkers Construct

Changed:
Added pity rewards to death quest
Added descriptions to few quests
Disabled Harvest Level Tweaks... AGAIN!



Automata v0.9.6
Changes:
Added recipe for Necrotic Bones
Whitelisted Iron Golems for the AutoSpawner
Add intra-linking linking book to 'Legendary' rep reward
Removed return linkbook in 'The Perfect Age'



Automata v0.9.5
Updated:
Pam's HarvestCraft
Carpenter's Blocks
Botania
Bibliocraft
Waila
Extra Cells
Ender Tech
Ender Storage
Binnie's Mods
NEI

Changes:
Added recipe to convert Chisel Limestone to Tinkers Steelworks Limestone
Added smeltery recipe to melt Chisel Limestone

Quests:
The Enderlands quest gives a new age
Changed rewards for "How Sappy", "Sweet Light"
Changed the List in "Advanced Pipes" to be NBT Independant Detection
Changed quests that require buildcraft pipes to be NBT Independant Detection to allow stained glass pipes to be detected



Automata v0.9.0
Added:
Thaumic Energistics

Updated:
Forge to 10.13.2.1272
AOBD
Applied Energistics
AsieLib
Automagy
BigReactors
Botania
Buildcraft
Carpenters Blocks
Chisel 2
CoFHLib
Extra Cells
Extra Utilities
Forestry
Funky Locomotion
IguanaTinkersTweaks
Jabba
Logistics Pipes
NEI Integration
Open Blocks
OpenModsLib
HarvestCraft
PneumaticCraft
Project Red
Tinkers Construct
Thaumcraft
Thaumic Tinkerer
Waila
WR-CBE

Changes:
Added more rewards to a bunch of quests
Tweaked reputation 'rewards' for Unfavorable Acts
Added 'detection task' to Beacon Unfavorable Act
Removed Unfavorable act for Bees
Removed Unfavorbale act for the Division Sigil
Added reputation rewards to more quests
"Wonder Block" is now an actual quest
Added ways to gain reputation at the cost of metals and gems
Changed Epic Bacon recipe
Removed Elevator XP cost



Automata v0.8.0
Added:
Logistics Pipes
EnderTech
Mod Tweaker
Botania (Gated behind late game TE)
Lockdown

Updated:
Buildcraft
Automagy
CoFH Core
Thermal Foundation
Minefactory Reloaded
Nether Ores
Extra Cells

Changes:
Lowered Infernal Mob Chances More
EnderTech Tanks can store 1024 bucket per internal block
Disabled Ink Mixer recipe (Use "Escape Plan" quest to get linkbooks)



Automata v0.7.0
Added:
Yampst
NEI Integration

Updated:
Progressive Automation
Chisel 2
Buildcraft
Automagy
Pnumaticraft - Click yes to continue when id mismatch screen occurs
Simply Jetpacks

Changes:
MFR Uses Thermal Expansion Recipes
Cheapened recipes that required Tesseracts
AutoChisel Recipe Tweaked
Funky Locomotion no longer needs Tesseracts

Quests:
Fixed:
"Liquid Storage" - Railcraft task is now a Detection task instead of crafting
"The Sword" - Not being detected until going to the Nether
Skeleton and Creeper killing quest not detecting kills
Tweaks:
Reduced the number of kills required for all quests in the monster killing line
"How Sappy" - Reduced number of saplings required
Tweaked some rewards in the animal farming questline
Added:
Early Reputation Rewards questline
More repeatable reputation rewards
Funky Locomotion questline
Builcraft silicon questline
Cobblestone questline
Some story information quests

Automata v0.6.0
Added:
Logistics Pipes

Changes:
Disabled Surface Ore Gravel in new chunks
Ore Berries rarer in new chunks
Disabled food eating slower the better the food

Quests:
Added:
Item transport questline
Energy questline

Included in the pack download. Just create a new world to start playing the newest map!
Automata Map v1.0.1
Automata Map v1.0
Automata Map v0.6.0
Automata Map v0.5.1



About the pack:

This pack's style is a bit of adventure, survival, tutorial, and hardcore. Do whatever you like, and have fun!

You have been asked to run an abandoned factory by the ruler of the land, Lord Dalamar. Produce and automate all kinds of items for him but be careful though, he is keeping an eye on you. Your actions will effect your reputation and what quests are available. Do as he says and you'll get more rewards. If you go against his "no magic" wishes quests may become even tougher.

CoFH ore gen has been configured to only allow coal and Railcraft poor ore to spawn in the overworld and normal ore generation in all other dimensions. Mystcraft ages will be given to the player by the ruler through quest rewards. Ages handed out will get progressively better throughout the quest lines. Recipe changes have been made to integrate the mods. 'Magical' item teleportation recipes will require AE Quantum Entangled Singularities. Some Buildcraft 6.1 recipes have been changed to include Redstone Reception Coils to suggest RF compatibility. There is also many other recipe changes for balance and to fit the theme of "magic is forbidden". The only disabled item is the Book Binder from Mystcraft. If you would like to play in a non-custom world with out the story just disable the Mystcraft Minetweaker script and all recipes will be available.

Please suggest changes, post feedback and ideas. Post issues and keep up with changes on the GitHub.
 
Last edited:

Titan_of_Time

New Member
Jul 29, 2019
19
0
0
Go to load the world:

Missing Blocks/Items:
TSteelworks.helmetSteel
TSteelworks.chestplateSteel
TSteelWorks.LeggingsStell
TSteelworks.bootsSteel

Do we need these?
 

Biochao

New Member
Jul 29, 2019
203
0
1
Go to load the world:

Missing Blocks/Items:
TSteelworks.helmetSteel
TSteelworks.chestplateSteel
TSteelWorks.LeggingsStell
TSteelworks.bootsSteel

Do we need these?
Just click yes. They aren't actually in the world, I just disabled the Tinkers Steelworks armor because there is Railcraft steel armor.
 
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MrPeach774

New Member
Jul 29, 2019
101
0
0
you might want to update chisel to cricket's version..... All of the chisel blocks are see-through with the old one when using optifine but with crickets this does not occur, also cricket's is being actively developed.
 

Biochao

New Member
Jul 29, 2019
203
0
1
First episode of my playthrough is up.


It was night fast because I had forgotten to set the time to 0 before I uploaded the world. It'll be fixed for anyone starting the map in the next version.
The modpack will play a lot like a regular survival game because it does use vanilla terrain gen.
And as for the lag issues FastCraft definitely helps. You got those long lag spikes whenever you came close to the edge of the pre-generated terrain, FastCraft minimizes those, at least for me.