[1.7.10] Automata — RPG, HQM, Reputation Systems, Custom Ore Gen, Mystcraft Ages

Discussion in 'Public Packs' started by Biochao, Nov 30, 2014.

?

Should I add a magic mod?

Poll closed Dec 19, 2014.
  1. Botania

    50.0%
  2. Blood Magic

    61.4%
  3. Forbidden Magic

    50.0%
  4. None

    9.1%
Multiple votes are allowed.
  1. Biochao

    Biochao New Member

    [​IMG]
    Pack Code: automata


    An automaton (plural: automata or automatons) is a self-operating machine.

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    Modlist and Permissions

    GitHub

    Automata v1.1.0
    Updated:
    Botania
    Buildcraft
    Chisel 2
    INPureCore
    LogisticsPipes
    Yampst
    Forestry

    Changed:
    Fixed map starting in creative mode
    Tinkers Tools should still get bonuses at higher levels
    Lowered the required kill counts for some of the later Industrial Warfare quests
    Added some spawning items to some of the earlier Industrial Warfare quest rewards
    Added quests for some now-placeable forestry liquids
    Ice shards are obtained by pulverizing ice
    Lowered amount of water bottles required for "Water Circulation"



    Automata v1.0.0
    Updated:
    Applied Energistics 2
    Automagy
    Binnie's Mods
    Botania
    Buildcraft
    Logistics Pipes
    Pnumaticcraft
    Thaumcraft
    Tinkers Construct

    Changed:
    Added pity rewards to death quest
    Added descriptions to few quests
    Disabled Harvest Level Tweaks... AGAIN!



    Automata v0.9.6
    Changes:
    Added recipe for Necrotic Bones
    Whitelisted Iron Golems for the AutoSpawner
    Add intra-linking linking book to 'Legendary' rep reward
    Removed return linkbook in 'The Perfect Age'



    Automata v0.9.5
    Updated:
    Pam's HarvestCraft
    Carpenter's Blocks
    Botania
    Bibliocraft
    Waila
    Extra Cells
    Ender Tech
    Ender Storage
    Binnie's Mods
    NEI

    Changes:
    Added recipe to convert Chisel Limestone to Tinkers Steelworks Limestone
    Added smeltery recipe to melt Chisel Limestone

    Quests:
    The Enderlands quest gives a new age
    Changed rewards for "How Sappy", "Sweet Light"
    Changed the List in "Advanced Pipes" to be NBT Independant Detection
    Changed quests that require buildcraft pipes to be NBT Independant Detection to allow stained glass pipes to be detected



    Automata v0.9.0
    Added:
    Thaumic Energistics

    Updated:
    Forge to 10.13.2.1272
    AOBD
    Applied Energistics
    AsieLib
    Automagy
    BigReactors
    Botania
    Buildcraft
    Carpenters Blocks
    Chisel 2
    CoFHLib
    Extra Cells
    Extra Utilities
    Forestry
    Funky Locomotion
    IguanaTinkersTweaks
    Jabba
    Logistics Pipes
    NEI Integration
    Open Blocks
    OpenModsLib
    HarvestCraft
    PneumaticCraft
    Project Red
    Tinkers Construct
    Thaumcraft
    Thaumic Tinkerer
    Waila
    WR-CBE

    Changes:
    Added more rewards to a bunch of quests
    Tweaked reputation 'rewards' for Unfavorable Acts
    Added 'detection task' to Beacon Unfavorable Act
    Removed Unfavorable act for Bees
    Removed Unfavorbale act for the Division Sigil
    Added reputation rewards to more quests
    "Wonder Block" is now an actual quest
    Added ways to gain reputation at the cost of metals and gems
    Changed Epic Bacon recipe
    Removed Elevator XP cost



    Automata v0.8.0
    Added:
    Logistics Pipes
    EnderTech
    Mod Tweaker
    Botania (Gated behind late game TE)
    Lockdown

    Updated:
    Buildcraft
    Automagy
    CoFH Core
    Thermal Foundation
    Minefactory Reloaded
    Nether Ores
    Extra Cells

    Changes:
    Lowered Infernal Mob Chances More
    EnderTech Tanks can store 1024 bucket per internal block
    Disabled Ink Mixer recipe (Use "Escape Plan" quest to get linkbooks)



    Automata v0.7.0
    Added:
    Yampst
    NEI Integration

    Updated:
    Progressive Automation
    Chisel 2
    Buildcraft
    Automagy
    Pnumaticraft - Click yes to continue when id mismatch screen occurs
    Simply Jetpacks

    Changes:
    MFR Uses Thermal Expansion Recipes
    Cheapened recipes that required Tesseracts
    AutoChisel Recipe Tweaked
    Funky Locomotion no longer needs Tesseracts

    Quests:
    Fixed:
    "Liquid Storage" - Railcraft task is now a Detection task instead of crafting
    "The Sword" - Not being detected until going to the Nether
    Skeleton and Creeper killing quest not detecting kills
    Tweaks:
    Reduced the number of kills required for all quests in the monster killing line
    "How Sappy" - Reduced number of saplings required
    Tweaked some rewards in the animal farming questline
    Added:
    Early Reputation Rewards questline
    More repeatable reputation rewards
    Funky Locomotion questline
    Builcraft silicon questline
    Cobblestone questline
    Some story information quests

    Automata v0.6.0
    Added:
    Logistics Pipes

    Changes:
    Disabled Surface Ore Gravel in new chunks
    Ore Berries rarer in new chunks
    Disabled food eating slower the better the food

    Quests:
    Added:
    Item transport questline
    Energy questline

    Included in the pack download. Just create a new world to start playing the newest map!
    Automata Map v1.0.1
    Automata Map v1.0
    Automata Map v0.6.0
    Automata Map v0.5.1



    About the pack:

    This pack's style is a bit of adventure, survival, tutorial, and hardcore. Do whatever you like, and have fun!

    You have been asked to run an abandoned factory by the ruler of the land, Lord Dalamar. Produce and automate all kinds of items for him but be careful though, he is keeping an eye on you. Your actions will effect your reputation and what quests are available. Do as he says and you'll get more rewards. If you go against his "no magic" wishes quests may become even tougher.

    CoFH ore gen has been configured to only allow coal and Railcraft poor ore to spawn in the overworld and normal ore generation in all other dimensions. Mystcraft ages will be given to the player by the ruler through quest rewards. Ages handed out will get progressively better throughout the quest lines. Recipe changes have been made to integrate the mods. 'Magical' item teleportation recipes will require AE Quantum Entangled Singularities. Some Buildcraft 6.1 recipes have been changed to include Redstone Reception Coils to suggest RF compatibility. There is also many other recipe changes for balance and to fit the theme of "magic is forbidden". The only disabled item is the Book Binder from Mystcraft. If you would like to play in a non-custom world with out the story just disable the Mystcraft Minetweaker script and all recipes will be available.

    Please suggest changes, post feedback and ideas. Post issues and keep up with changes on the GitHub.
     
    Last edited: Feb 12, 2015
    Jharii, xxxjohnnygxxx and Tornado3019 like this.
  2. parcel31u

    parcel31u New Member

  3. Liquid Klone

    Liquid Klone New Member

    this sounds really cool. i hope it delivers.
     
  4. parcel31u

    parcel31u New Member

    The pack code doesn't work for me though.
     
  5. Biochao

    Biochao New Member

    That's strange. I just tried it and it worked for me. Are you sure you typed it in all lowercase?
     
  6. parcel31u

    parcel31u New Member

    I got it to work.
     
  7. tedyhere

    tedyhere New Member

    Interesting
     
  8. Sev07

    Sev07 New Member

  9. Titan_of_Time

    Titan_of_Time New Member

    Go to load the world:

    Missing Blocks/Items:
    TSteelworks.helmetSteel
    TSteelworks.chestplateSteel
    TSteelWorks.LeggingsStell
    TSteelworks.bootsSteel

    Do we need these?
     
  10. Biochao

    Biochao New Member

    Just click yes. They aren't actually in the world, I just disabled the Tinkers Steelworks armor because there is Railcraft steel armor.
     
    Pudding01 likes this.
  11. MrPeach774

    MrPeach774 New Member

    If you can't download, go to options and change the download server to CurseCDN
     
  12. Liquid Klone

    Liquid Klone New Member

    time to make all the coal coke...
     
  13. Sev07

    Sev07 New Member

    I only he is
    [​IMG]
     
  14. brandonclyon

    brandonclyon New Member

    First episode of my playthrough is up.


     
  15. parcel31u

    parcel31u New Member

    I like how you describe the pack as, "more fun than ME^3" :b
     
    pc_assassin likes this.
  16. brandonclyon

    brandonclyon New Member

    Noooooo!!! Certainly didn't mean it like that :D

    Also, any thoughts on why ME^3 would be crashing? Is it not compatible with Java 8?
     
  17. parcel31u

    parcel31u New Member

    Mod packs in general aren't very compatible with Java 8 lol
     
  18. brandonclyon

    brandonclyon New Member

    Awesomesauce...I'll try rolling it back so I can keep that series going.
     
  19. MrPeach774

    MrPeach774 New Member

    you might want to update chisel to cricket's version..... All of the chisel blocks are see-through with the old one when using optifine but with crickets this does not occur, also cricket's is being actively developed.
     
  20. Biochao

    Biochao New Member

    It was night fast because I had forgotten to set the time to 0 before I uploaded the world. It'll be fixed for anyone starting the map in the next version.
    The modpack will play a lot like a regular survival game because it does use vanilla terrain gen.
    And as for the lag issues FastCraft definitely helps. You got those long lag spikes whenever you came close to the edge of the pre-generated terrain, FastCraft minimizes those, at least for me.
     

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