I just found this chappy on a server run of the modded thaumlite.
Burning man, anyone?
better watch out, it may be your voodoo doll
I just found this chappy on a server run of the modded thaumlite.
Burning man, anyone?
I just found this chappy on a server run of the modded thaumlite.
Burning man, anyone?
I belive the strawmen are from the witchery mod. But I might be mistaken.
I added Ars Magicka, removed Soul Shards
A buff is planned, but as it stands you're better off keeping those precious spawners instead of breaking 4 just to get 1 spawner.Ouch! I take it you're not a fan of the watered-down new shards?
A buff is planned, but as it stands you're better off keeping those precious spawners instead of breaking 4 just to get 1 spawner.
A buff is planned, but as it stands you're better off keeping those precious spawners instead of breaking 4 just to get 1 spawner.
Also those Witchery hay men have zombie spawners beneath them last time I checked.
Not exactly.Ouch! I take it you're not a fan of the watered-down new shards?
Not exactly.
With the inclusion of dungeon mods, spawners are everywhere.
It just breaks Soul Shards massively with it's new method of dropping a fragment/essence/whatever upon spawner break.
That and really there's not much point in having a mob farm when you don't exactly have automation mods like buildcraft or project red. The closest thing we have to that are the transfer nodes from Extra Utils. It's just a hassle.
I'm going to be adding a few more mods soon though, such as Hopper Ducts, Archamedies Ships and Leather Armor++
EDIT: OH and OpenBlocks
Vaccum Hopper from Openblocks.
Is OpenBlocks available for download somewhere or are people just using a closed beta?
From this vary forum just a few threads down
http://forum.feed-the-beast.com/threads/openblocks-1-2-2.34472/