[1.6.4] TPPI (Test Pack Please Ignore) - Reddit Pack - Public Beta

Discussion in 'Public Packs' started by wha-ha-ha, Jan 26, 2014.

  1. tterrag1098

    tterrag1098 New Member

    Delete all the GT configs except the one with IDs, and you will have the default GT settings (hardmode).
  2. 123nick

    123nick New Member

    its ok, i fixed. i just deleted everything and then used IDfixminus to get it working, but what do i change to increase ore gen? theres many configs that change ore gen, and i need to know which one i should change. as of now i changed the IC2 ore config and the cofh worldgencustom, but i want to be sure
  3. tterrag1098

    tterrag1098 New Member

    Not sure why you would enable IC2 ores, as al of those are covered in CoFH oregen. But yes, cofh worldgen custom is what you need to change.
  4. Bigglesworth

    Bigglesworth New Member

    Added you to my spreadsheet <3
  5. ChewingGumm

    ChewingGumm New Member

    That looks like an awesome pack :)

    Anyone has a list of servers or some website where people with that pack advertise their servers?
    Im looking for one with whitelist.
  6. 2014-03-03 08:38:24 [WARNING] [Minecraft-Server] Can't keep up! Did the system time change, or is the server overloaded?
    2014-03-03 08:39:43 [WARNING] [Minecraft-Server] Can't keep up! Did the system time change, or is the server overloaded?
    2014-03-03 08:41:12 [WARNING] [Minecraft-Server] Can't keep up! Did the system time change, or is the server overloaded?
    2014-03-03 08:41:14 [WARNING] [Minecraft-Server] Fetching addPacket for removed entity
    2014-03-03 08:41:22 [WARNING] [Minecraft-Server] Can't keep up! Did the system time change, or is the server overloaded?
    2014-03-03 08:41:35 [WARNING] [Minecraft-Server] Fetching addPacket for removed entity
    2014-03-03 08:41:35 [WARNING] [Minecraft-Server] Fetching addPacket for removed entity
    2014-03-03 08:41:35 [WARNING] [Minecraft-Server] Fetching addPacket for removed entity
    My console Debug mode!
    A way out of a block (not always) it will write to the console and I do not get the block just a little later. It's as if my lag. 2 GB of RAM under the minecraft, four-core Processor. All other modpack going properly! (dw20, Moster, etc.). Single Player game!!!

    The zan minimap has not set the default keys! What we should be open within the game settings.
  7. Mevansuto

    Mevansuto New Member

    I wanted to say, I'm really a fan of the pack. It truly capture the tightness of Ultimate and to a lesser extent Unleashed.

    I have a couple suggestions (pretty much the mods I added).
    Resonant Induction
    Atomic Science
    Galacticraft Planets
    Open Computers
    Open Components
    Better Storage
    Hat Stand
  8. How do I enable the hidden gregtech recipes? I tried authorized and approved this message forge modloader.log in:
    Mismatched items: 7783 = {(Item 7783, Type mods.railcraft.common.items.ItemDust, owned by rcdusts, ordinal 0, name null, null claimedModId, Item 7783, Type mods.railcraft.common.items.ItemDust, owned by Railcraft, ordinal 0, name railcraft.dust, claimedModId null)}
  9. What happened with the skeleton? They shot the arrows like a machine gun? This we do, and to be restored to their default values??
  10. SinisterBro :3

    SinisterBro :3 New Member


    I can't really read what you say but:

    Your client can't get up with this modpack. Its bigger than all others.
    Hidden GT recipes? Wat.
    Skeleton is LegacyCraft. Change the configs of it.
  11. Sorry my BAD english. I'm HUNGARIAN, and translated Google Translater.
    The hidden recipes, PL. UU-Matter recipes. Yeah, the dust-s recipes, many, which is not visible to the recipe.
  12. NegaNote

    NegaNote New Member

    As of 1.6 there are no hidden UU-matter recipes.
  13. Last edited: Mar 4, 2014
  14. And hidden IC2 recipes? Dusts?
  15. NegaNote

    NegaNote New Member

    IIRC those also no longer exist.
  16. This bug is thaumcraft, and Project Red Vulcanos BAZALT... yeah no one else has this bug?
  17. tterrag1098

    tterrag1098 New Member

    That message is normal

    Fixed in 0.3, coming out tomorrow, hopefully[DOUBLEPOST=1394177212][/DOUBLEPOST]
    ICBM and RI were left out to avoid having yet another power system, and also because they are both a bit in development at the moment. AS was left out because we include Big Reactors, a replacement. Galacticraft was too large and conflicts with some of the mods in the pack. JABBA was left out because it duplicates barrels and bins already found in the pack. Open Computers/Components was left out due to supposed conflicts and mostly just for lag concerns. Rotarycraft/Reactorcraft were left out for performance reasons, as well as issues with how the mods are coded (hacky methods w/e). Better Storage has some exploits with AE and is a bit overshadowed by IronChests. Hats was known to crash servers. Sync was too new at the time of creation, it may be revisited but probably not.
  18. Mevansuto

    Mevansuto New Member

    Thanks. That all sounds fairly reasonable. I'd recommend keeping them out as they're still indev, but you've already included the power system of RI and ICBM in the form of MFFS. It's compatible with EU, RF and MJ.

    Is Galacticraft better suited with smaller packs like Tekkit or Voltz or does it just conflict with certain mods?
  19. Adding this mod's your modpack, and work perfect:
    - Twilight Forest
    - BackPack
    - Aroma's dimensional world
    - Minecraft Comes Alive (Translated me Hungarian 70%!)
    - Meteor Craft
    - Sim-U-Craft

    AND THIS MOD ID-crash, and id rewrite, work fine:
    - Lanterns and Flashlights(1.63)
  20. trajano080

    trajano080 New Member

    Advanced Machines should be in this pack.

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