1.6.4 or 1.6.2 mods

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Chaos_Therum

New Member
Jul 29, 2019
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So I was trying to put together a modpack for 1.6.4 for myself. And I am having tons of errors I expected this but I'm having a hard time figuring out which mods work together. I was wondering if anyone has made a pack yet as close to FTB as possible and if they had if they could tell me what is working. I would be fine with 1.6.2 or 1.6.4. Thanks if someone can help.
 
This is what I'm working with right now. I haven't tested everything but most things seem to work. I've heard that the ic2ex forestry version will crash if you approach a village with a forestry NPC (but I haven't found one yet). Most of the file names are the same as if you were to download them yourself, so it should be easy to line them up.

Edit: Anything that hasn't specifically been updated to 1.6.4 that generates structures won't work, ie Mystcraft (so far).

1.6.4\CodeChickenLib-universal-1.6.4-1.0.0.36.jar
1.6.4\ForgeMultipart-universal-1.6.4-1.0.0.182.jar
appeng-rv13-c-mc162.jar
Aroma1997Core MC.1.6.4 v.1.0.0.7.jar
BetterSprinting_1.6.4_Forge_v11.jar
BiblioCraft[v1.4.1].zip
BiblioWoods[BiomesOPlenty][v1.2].zip
BiblioWoods[Forestry][v1.2].zip
BiblioWoods[Natura][v1.0].zip
binnie-mods-1.8-dev2.jar
BiomesOPlenty-universal-1.6.4-1.1.1.48.jar
buildcraft-A-1.6.2-4.1.0.jar
ChickenChunks 1.3.3.3.jar
CodeChickenCore 0.9.0.6.jar
compactsolars-universal-1.6.4-4.4.14.167.zip
CompactWindmills+MC.1.6.4+v.1.0.2.2.jar
ComputerCraft1.56.zip
DartCraft Beta 0.2.06.jar
DungeonPack 1.6.4.zip
EnchantingPlus-1.16.4.jar
EnderIO-1.6.4-0.2.3.0.jar
EnderStorage 1.4.3.4.jar
EnhancedCore_1.1.3.jar
EnhancedPortals-2_1.0.9.jar
ExtraCells-universal-1.4.4b (1.6.2).jar
extrautils - 0.3 Prerelease 3a.zip
Factorization-0.8.04beta17.jar
flatsigns-1.6.2-universal-1.4.0.15.jar
forestry-A-2.3.0.1_ic2.ex.jar
GravityGun2.0.0.zip
gregtechmod404e.zip
Hats2.0.2.zip
HeldCore-1.6.2-01.03.01.05.zip
IC2NuclearControl-1.6.2c-ic2-experimental.zip
iChunUtil2.2.0.zip
immibis-core-56.0.5.jar
immibis-peripherals-56.0.1.jar
industrialcraft-2_2.0.234-experimental.jar
InventoryTweaks-MC1.6.2-1.56-b77.jar
ironchest-universal-1.6.4-5.4.1.595.zip
LogisticsPipes-MC1.6.2-0.7.4.dev.32.jar
magicbees-2.1.6.jar
MFR-1.6.4-65.zip
millenaire
miscperipherals-3.4b2.zip
ModularPowersuits-1.6.2-0.8.0-11.jar
mod_AdvancedSolarPanels_3_3_10.1_IC_EXP_1.6.4.zip
Morph-Beta-0.3.0.zip
Natura_1.6.2_2.1.9.jar
neiaddons-1.6.2-1.9.0.r40.jar
NotEnoughItems 1.6.1.5.jar
Numina-1.6.2-0.0.1-14.jar
nxMinetilities-0.2.8.jar
obsidiplates-1.6.2-universal-2.0.0.15.jar
OpenBlocks-1.1.0-forge9.11.0.883-snapshot-220.jar
OpenPeripheral-0.2.1-preview8.jar
PortableRecharger+v.1.0.0.4.jar
PortalGun2.0.1.zip
PowerConverters-8.zip - Doesn't appear to work
PowerCrystalsCore-1.6.4-30.jar
ProjectRedBase-1.6.4-4.0.2.6.jar
ProjectRedCompat-1.6.4-4.0.2.6.jar
ProjectRedIntegration-1.6.4-4.0.2.6.jar
ProjectRedWorld-1.6.4-4.0.2.6.jar
QuarryPlus-1.6.2-1.5.4.zip - Doesn't appear to work
Railcraft_1.6.2-8.0.2.0.jar
Random Things v. 1.7.5 [MC 1.6.2].jar
RedstoneInMotion_2.2.0.0_mc1.6.zip
scala-library.jar
slick-util.jar
SoulShards-1.0.39-universal-srg.jar
SoundControl 1.0.zip
StevesCarts2.0.0.a132.zip
TConstruct_1.6.4_1.4.7d5.jar
Translocator 1.1.0.13.jar
tubestuff-56.0.3.jar
twilightforest-1.20.0.jar
WR-CBE 1.4.0.6.jar
ZansMinimap1.6.4.zip
[1.6.4]Stackie-universal-v1.4.2.20.jar
 
Wow nice list I think I will try this out. My issue I have been having is that when I try to load a new world it tends to lock up at around 6 or 7% and then I have to force close it (Jedi skillz yo) with task manager. I was thinking it was possibly that I don't have enough RAM but to my knowledge 4gb should be enough to at the least generate the world. I had 8 but one went bad and I haven't the cash to buy new ram yet.
 
1.6.4 is just bug fixes to vanilla to help transition to 1.7. You'll need to restart anyways for mods. Just stick to 1.6.2 versions and you'll be fine
 
Yeah I consider myself a somewhat advanced modder. I have been around since the days of beta 1.2.5 maybe earlier I don't remember. But now I've gotten into the habit of installing 70+ mods it's get's to be a bit of a headache to figure out what is breaking and what is working. I think I'm definitely gonna reqork my 1.6.2 pack using this list as a reference then if I can get that working see if I can get 1.6.4 working.