Are you implying that the Refinery processing costs are greater than the energy you get out of the resulting fuel? I find that hard to believe.
It costs 12 MJ to refine 1 mB, 1 mB of Fuel gives you 150 MJ in a combustion engine. By comparision 1 mB of Oil gives you 15 MJ. Net profit, 123 MJ.
No. I'm implying that refinery costs are 4x greater then they are in 1.5 as a result of having to process 4x the amount of oil to get the equivilent amount of MJ from 1.6 fuel that you got from 1.5 fuel. 1.5 you spend 12000MJ to refine to 600,000MJ. 1.6 is 48000MJ to refine to 600,000MJ.That's still 6% less MJ your getting per bucket, which for a system that already got overlooked as being not worth it, doesn't help its case that it requires 4x as much unrefined to get only 94% of what you got before.
This still doesn't change the fact that we now have 4x as much liquid shuffling around in pipes, 4x the refineries going as before, more pumps, ect; all eating cpu to maintain the same energy production we had before. Less server taxing to just feed the machine Planks.
For some reason, your above post doesnt display your second paragraph with refinery calculations.
Without going OT, there's been a lot of discussion about the future direction for buildcraft MJ. Can you direct me to a post that outlines that vision?
My math is a little different, but I think he's factoring in passive energy draw or some new change I'm unaware of as well.
1,000mB in a bucket of Fuel, 1.6 Fuel is worth 150,000MJ, 150,000/1000=150 per mB. 12MJ to refine 1mb in a refinery, 12x1000=12000MJ spent. 150,000-12,000=138,000MJ/1000mB=138MJ per 1mB after refinery cost.