should be, ill check tho, i have been playing direwolf 1.6 for about 3 months without a problem its just when it comes to playing private packs that i get this error
Awesome. New mobs are really needed. currently world is a little empty. I could check it if it's uploaded somewhere.We are currently testing a new version of AMP. It will bring back dungeons and introduce new mobs. There are still a few issues to work out so I hope we'll have ready next Thursday so we can submit it to the FTB mod pack team.
@Will Stead, please post your complete ForgeModLoader-client-0.log to http://paste2.org
I would like to see the entire thing, not just the error.
We are currently testing a new version of AMP. It will bring back dungeons and introduce new mobs. There are still a few issues to work out so I hope we'll have ready next Thursday so we can submit it to the FTB mod pack team.
@Will Stead, please post your complete ForgeModLoader-client-0.log to http://paste2.org
I would like to see the entire thing, not just the error.
You did not sort your ID conflicts, check the log file you posted. That's likely what's causing your problem.The modpack works fine until I try to add more mods. I added about 10 new mods, sorted all ID conflict and then went to run it and it just crashes while trying to load, here is the full log
http://paste2.org/YeP1meka
Yes. If you are making or modifying a mod pack you should read the error messages you get so you can solve the problems you are causingOk I re-added all of those mods and it didnt say I had any ID conflicts when i looked at the .txt file this is crash report, any idea what im doing wrong?
http://paste2.org/wNCYD0Fc
I have got it to work with most of the mods, I just couldnt use gregtech for some reason it was causing the crash when i added the other mods.
That is most likely due to items being overwritten. Most mods don't care about that, but GregTech forces a crash when you have conflicting item IDs. Which, in this case, is actually a good thing. Since you don't pay too much attention to your log file, maybe you should start over with a clean AMP installation and try again. This time pay attention to what the log file contains. Look for items being overwritten. A number of items are supposed to be overwritten during start up. You can find out which those are by running a clean AMP installation and noting the ones that are being overwritten.I have got it to work with most of the mods, I just couldnt use GregTech for some reason it was causing the crash when i added the other mods.
Did you solve problem with mo creatures? whatd did you change?
That is most likely due to items being overwritten. Most mods don't care about that, but GregTech forces a crash when you have conflicting item IDs. Which, in this case, is actually a good thing. Since you don't pay too much attention to your log file, maybe you should start over with a clean AMP installation and try again. This time pay attention to what the log file contains. Look for items being overwritten. A number of items are supposed to be overwritten during start up. You can find out which those are by running a clean AMP installation and noting the ones that are being overwritten.