Booyah! That looks very good. Some tweaking required.
Yeah. Actually, I'm likely to redo the buildings and roads to a great extent to make things more tech-y. But a s a proof of concept it is a wonderful, wonderful thing.need to fix the roads and maybe the roofs and get rid of the villager spawners
no prob let me know what block sets from Chisled you likeYeah. Actually, I'm likely to redo the buildings and roads to a great extent to make things more tech-y. But a s a proof of concept it is a wonderful, wonderful thing.
Ok, way past my bed time. Thanks for all your help. Tomorrow will begin the great tweaking.
along with what others have suggested remember despawn range. I haven't had to use the tactic with this pack, but it's quit usefull in BnB. In short, if you can establish a safe evacuation route just walk away and let everything despawn. That said that tactic works best with boats and large waterways.......I've tried more than a dozen times, but I simply keep failing to survive more than two nights. Hard mode with all the optional mods on is absolutely brutal!
On the first day, I grow a tree, build the TiCon suite, get a nice shovel, and then collect as much dust as I can. That night, I sift as much as I can, and sometimes I'm lucky enough to get enough stones to build a slab furnace (but never enough for a furnace and a stone hammer).
Second day, if I manage to kill off all the sunlight resistant mobs, I collect a tree's worth of leaves, then try to get as much wood as I can before nightfall. Second night I make barrels, a knife, whatever armour I can, but even if I manage to clean up the place a second time, those two dawn fights use up all my food and hunger, leaving me slow and helpless.
I simply don't know how to improve this problem.
I've tried more than a dozen times, but I simply keep failing to survive more than two nights. Hard mode with all the optional mods on is absolutely brutal!
On the first day, I grow a tree, build the TiCon suite, get a nice shovel, and then collect as much dust as I can. That night, I sift as much as I can, and sometimes I'm lucky enough to get enough stones to build a slab furnace (but never enough for a furnace and a stone hammer).
Second day, if I manage to kill off all the sunlight resistant mobs, I collect a tree's worth of leaves, then try to get as much wood as I can before nightfall. Second night I make barrels, a knife, whatever armour I can, but even if I manage to clean up the place a second time, those two dawn fights use up all my food and hunger, leaving me slow and helpless.
I simply don't know how to improve this problem.
Would you mine re-inabaling the ability to make a creative world. There are a few mods some players might not know that much about and having a test world would be nice.
If you want to make a path to coordinates distant enough to allow despawning of mobs, I suggest digging downward. I've always had underground panic rooms in packs with hordes of rampaging enemies.along with what others have suggested remember despawn range. I haven't had to use the tactic with this pack, but it's quit usefull in BnB. In short, if you can establish a safe evacuation route just walk away and let everything despawn. That said that tactic works best with boats and large waterways.......
Man, adding in ruined, post-apocalyptic looking ruined cities to explore and scavenge just about makes this a perfect mod for me. Now if only we had a way to get the shuttle airborne again...
Would you mine re-inabaling the ability to make a creative world. There are a few mods some players might not know that much about and having a test world would be nice.
Install the modpack, and start a new map.how to download this map