Anyone but me picturing iskandar in a fetal position under his desk right now?
I'm really enjoying the map, but after quite a few resets, I have disabled hardcore mode. I like a challenge, but there's a difference between a challenge and unfairness. If one of the OP mobs hasn't fallen into the trench, and I go outside, that's it, I'm dead, one shotted, no matter if I wear early game armor or not. I'd accept the hardcoreness if it's atleast fair, if I made a mistake and learn something each time I die(Better than Wolves does this pretty well).
It's a great map, but the hardcoreness/unfairness of the mobs is too much for me. I'll be enjoying it non-hardcore though!
No worries mate.I'm really enjoying the map, but after quite a few resets, I have disabled hardcore mode. I like a challenge, but there's a difference between a challenge and unfairness. If one of the OP mobs hasn't fallen into the trench, and I go outside, that's it, I'm dead, one shotted, no matter if I wear early game armor or not. I'd accept the hardcoreness if it's atleast fair, if I made a mistake and learn something each time I die(Better than Wolves does this pretty well).
It's a great map, but the hardcoreness/unfairness of the mobs is too much for me. I'll be enjoying it non-hardcore though!
After I got to the point where I was no longer racing the clock with water and food, I started doing daily backups. I consider the initial early game solved and have no intention of repeating because some mobs phased through the walls of my mob trap and killed me (it's pretty crowded in there). Dying on the in-game third day is OK, on the IRL third day is not. So I just save. This also allowed me to iterate on some designs that weren't working out without spending a day tearing them down.I'm really enjoying the map, but after quite a few resets, I have disabled hardcore mode. I like a challenge, but there's a difference between a challenge and unfairness. If one of the OP mobs hasn't fallen into the trench, and I go outside, that's it, I'm dead, one shotted, no matter if I wear early game armor or not. I'd accept the hardcoreness if it's atleast fair, if I made a mistake and learn something each time I die(Better than Wolves does this pretty well).
It's a great map, but the hardcoreness/unfairness of the mobs is too much for me. I'll be enjoying it non-hardcore though!
It did something similar instead of disabling hard core I just disabled mobs from spawning so they can only spawn from mob spawners in the city[DOUBLEPOST=1409176755][/DOUBLEPOST]That's a big commentI'm really enjoying the map, but after quite a few resets, I have disabled hardcore mode. I like a challenge, but there's a difference between a challenge and unfairness. If one of the OP mobs hasn't fallen into the trench, and I go outside, that's it, I'm dead, one shotted, no matter if I wear early game armor or not. I'd accept the hardcoreness if it's atleast fair, if I made a mistake and learn something each time I die(Better than Wolves does this pretty well).
It's a great map, but the hardcoreness/unfairness of the mobs is too much for me. I'll be enjoying it non-hardcore though!
Ever played the Blood n' Bones pack? T_TI'm really enjoying the map, but after quite a few resets, I have disabled hardcore mode. I like a challenge, but there's a difference between a challenge and unfairness. If one of the OP mobs hasn't fallen into the trench, and I go outside, that's it, I'm dead, one shotted, no matter if I wear early game armor or not. I'd accept the hardcoreness if it's atleast fair, if I made a mistake and learn something each time I die(Better than Wolves does this pretty well).
It's a great map, but the hardcoreness/unfairness of the mobs is too much for me. I'll be enjoying it non-hardcore though!
All of them. 0_oWas there a list some where of what is considered an OP mob so I can avoid them as much as possible?
I'm really enjoying the map, but after quite a few resets, I have disabled hardcore mode. I like a challenge, but there's a difference between a challenge and unfairness. If one of the OP mobs hasn't fallen into the trench, and I go outside, that's it, I'm dead, one shotted, no matter if I wear early game armor or not. I'd accept the hardcoreness if it's atleast fair, if I made a mistake and learn something each time I die(Better than Wolves does this pretty well).
It's a great map, but the hardcoreness/unfairness of the mobs is too much for me. I'll be enjoying it non-hardcore though!
*shakes his head*
I think I just need to learn keep my mouth shut it's obvious which way the community is steering this pack. I'll just have to re-enable mods and edit configs to keep things evil enough for me.
and yes, poor Iskandar, he can't keep us all happy and more and more keep coming, I also expect he'll see a far higher percentage of extremley casual players.
For my part, thanks it's a great pack, even if I/we may bicker about what to call "unbalanced"
I'm actually kind of sad that Direwolf20 went on easy with Pahi, I really thought that if I could handle it, he could.Just take the Easy Route. You get the Sync Shell. This is an extra life. It takes a little more than half of the smallest TC Energy Cell's charge to make a new shell, and about a day of in-game time. If you're dying more than that, you need to be more cautious. As for recharging the cell (which you get as part of the Easy Route), just make a survivalist generator or two. They are very cheap and you can have them up and running by day 4 or 5 if you really push it, probably sooner once you've worked out the kinks in your starting strategy.
Seriously, IMO, removing Hardcore from this mod pack is really detrimental. Why ever worry about food or water then? "Oh no, I'm running out of food/water. Better get somewhere safe so when I die and can get all my stuff back and have a full food/hydration bar!" And because of The Easy Route, there is absolutely no reason to do this. You can have an extra life up and ready for action before the first night sets in, no problem.
Everyone's gana play differently, and it really doesn't affect me if you turn off the Hardcore. I just think you should give the map a try as intended and not stress so much if you lose a couple of worlds. It's really not that big of a deal.
Yeah, maybe I'm just odd but I prefer games that not everyone will be able to succeed at.... that I may not be able to succeed..... but that if you can pull it off you have something to crow about. Sadly that's really not what MC is about. But I suppose comparing Mojangs funding to that of DF demonstrates which direction the public wants to go.I see you have notice that over the last few days we have went from a few hardcore CLers and a cpl newbies to a huge influx of newbies. Which is good news but will be will be better when the websight is up and we have an actual faqs section
avoid vampires (pig zombie vampires for the most part), and baby skels that run like the road runner. those 2 seem to be the worst. I don't really worry about brutes very much as long as I have a desert to run away from him in.Was there a list some where of what is considered an OP mob so I can avoid them as much as possible?
Yeah, maybe I'm just odd but I prefer games that not everyone will be able to succeed at.... that I may not be able to succeed..... but that if you can pull it off you have something to crow about. Sadly that's really not what MC is about. But I suppose comparing Mojangs funding to that of DF demonstrates which direction the public wants to go.
I think you misunderstand the concept of steering. @Iskandar is steering. We are all back seat driving. Essentially, he's throwing things out there, and seeing if the kids in the back seat start a fire with it or build an AA gun to get that "this freeway is radar patrolled by aircraft". I've said it before. If he just threw things out here, never read anything, never looked at comments (good/bad), he'd have no idea what direction it's going. By now, he's pegged me for "crazy man living with 200 cats in insane asylum" and you as conan the barbarian reincarnated. He is probably adjusting our conversations as needed via attenuation. Enough people chime in on a topic, it gets traction. If nobody complains, it's a good feature, rinse repeat. If we shut up about everything and just enjoy the thing he makes, the thing will suffer. If we complain and criticize like good netizens without any cursing, threats or hurling of creeper body parts, we're good. My comment (tho large but not largest by far) was geared towards the "It's hard, I need to do this to play it" not the "It's hard, how do I overcome this one part that keeps trapping me in a death cycle". The former, I've been ignoring for a while, the latter, I help as others do here. The former should just go play something else that suits them.*shakes his head*
I think I just need to learn keep my mouth shut it's obvious which way the community is steering this pack. I'll just have to re-enable mods and edit configs to keep things evil enough for me.
and yes, poor Iskandar, he can't keep us all happy and more and more keep coming, I also expect he'll see a far higher percentage of extremley casual players.
For my part, thanks it's a great pack, even if I/we may bicker about what to call "unbalanced"
Yeah, brutes are tough if you get stuck in with them at close range, but in a packs like this a major goal is to avoid getting stuck in close range with just about anything..... that said brutes winding up in your base as part of the reinforcement mechanism can get "interesting"....avoid vampires (pig zombie vampires for the most part), and baby skels that run like the road runner. those 2 seem to be the worst. I don't really worry about brutes very much as long as I have a desert to run away from him in.
What is DF?Yeah, maybe I'm just odd but I prefer games that not everyone will be able to succeed at.... that I may not be able to succeed..... but that if you can pull it off you have something to crow about. Sadly that's really not what MC is about. But I suppose comparing Mojangs funding to that of DF demonstrates which direction the public wants to go.