[1.6.4] Crafting Paradise [JamPacked] [HQM]

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ftog_thorgal

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Jul 29, 2019
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Scenario / Problem:

I have a ME controller, access terminal, drive (with one 1k storage), a crafting monitor, and a molecular assembly chamber with 3 encoded patterns to craft a copper ore gravel / sand / dust with the Ex Nihilo broken / crushed / pulverized ore.

I have a precision export bus going to a chest, and the bus is set to "move single items / craft" and in the item export fields I have one of each copper gravel / sand / dust ore. I put one stack each of the broken / crushed / pulverized copper in to the ME. It starts auto-crafting the copper gravel ore and exports it in to the chest. Once the ME is out of broken copper ore nothing else happens. It doesn't start crafting / exporting the sand or dust.

When I look in the crafting monitor, it shows that it is trying to craft further copper gravel ore (which is normal) and that it is missing broken copper ore to do so. It never tries to craft the other (sand and dust).

Why am I posting this here?

I have this same setup in other modpacks that have AE and Ex Nihilo and it is working. Before writing this post, I made a new map in Agrarian skies and setup the same system and it crafted / exported all items until the ME was completely empty.

I compared the mod versions. The Agrarian Skies version I used to test this is also running appeng-rv14-finale3-mc16x just like the current Crafting Paradise version and I compared the configs of both modpacks and the only difference I was able to find are in regards to ore generation, spatial power modifier, block id's, and quartz tools - everything else was the same, so I don't think it is caused by a config setting of the AE mod.

I was wondering if you (Lumaceon) or anyone else has any idea what could cause this issue?
 
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DoomSquirter

Well-Known Member
Apr 19, 2014
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I'm afraid I wouldn't be able to help you at all. All I could suggest is look at what else is in AGskies and not here, and also the opposite: What's in this pack and not in AGskies. For example, railcraft is in this pack and did cause some issues at the start for me with hidden blocks. You are probably playing the version that has that removed. Maybe something is changed or there's a weird mod interaction? It sounds like one of those problems I hate (unknown wierdness that doesn't do the same thing all throughout, but at one single point). Maybe even nihilo.

Yours is the second time I've seen someone use ME interfaces like I've not used them before (if I understand your example correctly). I'll have to try that for myself.
 
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Lumaceon

Popular Member
Jul 23, 2014
312
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Not Kansas
There is a build server? to install on the server and play with friends
Afraid not, no. I avoided adding a server build so that no one would try and setup a public one (there are some major issues you would have to address in a public environment). You can always rig up a custom one for yourself, it should work fine if you're just co-oping with friends or a small group. I'm considering putting up a basic rig download in this thread though, considering how much this has been requested. Still undecided though.

--snip--

I was wondering if you (Lumaceon) or anyone else has any idea what could cause this issue?
I honestly have no idea why this would be happening, I don't think any ID configs would change this. Thanks for the detailed report though.
 
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6XAM

New Member
Jul 29, 2019
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Was playing and randomly got this:

2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76627_f
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76621_g
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76604_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76597_e
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76594_o
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76618_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76588_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76630_e
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76608_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76586_k
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76587_i
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76632_l
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76603_b
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76613_n
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76605_m
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.cleanChunkBlockTileEntity
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76616_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76591_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76619_d
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76629_c
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76610_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76592_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76628_c
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76589_b
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76614_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76633_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76611_b
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76612_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76626_d
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76622_b
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76625_h
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76596_b
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76600_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76595_e
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76615_h
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76590_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76609_d
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76620_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76593_q
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76599_g
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76631_c
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76623_d
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76601_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76624_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76606_c
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76607_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76602_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.getChunkBlockTileEntityUnsafe
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.func_76617_a
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.wait
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.wait
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.wait
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.equals
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.toString
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.hashCode
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.getClass
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.notify
2014-08-20 22:09:46 [SEVERE] [ForgeModLoader] Chunk.notifyAll

And it Repeated thousands of times, then crashed.

If it is any help, I was in a chest, hit "E" while moving a sappling, and it flew onto the ground and crashed.

Anyway, I am loving the modpack! I hope it keeps going well!
 

busterdude

New Member
Jul 29, 2019
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did you do something to open blocks the radio does not work
it say unknown stream type i have not had it do that bofore ?
 

Lumaceon

Popular Member
Jul 23, 2014
312
607
118
Not Kansas
Was playing and randomly got this:

--snip--

And it Repeated thousands of times, then crashed.

If it is any help, I was in a chest, hit "E" while moving a sappling, and it flew onto the ground and crashed.

Anyway, I am loving the modpack! I hope it keeps going well!
I'm fairly sure those logs are irrelevant when it comes to the crash. Those print to the console whenever you switch biomes. Any chance you have a real crash report?

did you do something to open blocks the radio does not work
it say unknown stream type i have not had it do that bofore ?
As far as I know, those radios actually need to be setup outside of the game to work (I've never used one myself though). I didn't change any defaults when it comes to the radio.

Lumaceon, Wyld is giving your pack exposure :D
Awesome, thanks for letting me know.
 

DaveyBeer

New Member
Jul 29, 2019
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Soo I found a problem I was using Faithfull Resourcepack and when I want to start the game it crashes and says to many open files so I took the recoursepack Faithfull out and it launched succesfully
But now I'm using the Soartex recourcepack and it works soo probs the recoursepack


Yes My Last Name Is Beer Its Dutch For Bear ;) Soo Wanna Have a Beer Ask Me ;P
 
Last edited:

pinatacraz

New Member
Jul 29, 2019
1
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i can't load up the pack ever time comes up with minecraft window it crashes. I've tried installing it again that doesn't work. please help
 

busterdude

New Member
Jul 29, 2019
99
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the radio has defaults the ones that you need to setup are new ones you like
but if you did not change that i do not know why it is doing it i will
not use it for now
 

darkrage000

New Member
Jul 29, 2019
19
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Downloaded it and found a few issues...
its gamebreaking..
i get the biome drives from rewareds and they work the first time... try going back and reloaded them and they arent what they are supposed to be...
sacred springs becomes different forest trypes, artic becoemes ocean, etc....
if i take just one and keep cycling it through it changes to different types of biomes... the drive remains named the same though.
doesnt seem to change to any biomes i havent been awareded though
 

rjcool5

New Member
Jul 29, 2019
2
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Well I click pack codes and type the pack code in, click launch and nothing happens. Can you help me with that, I can not wait to play this pack. Thanks for the help.
 

Lumaceon

Popular Member
Jul 23, 2014
312
607
118
Not Kansas
Downloaded it and found a few issues...
its gamebreaking..
i get the biome drives from rewareds and they work the first time... try going back and reloaded them and they arent what they are supposed to be...
sacred springs becomes different forest trypes, artic becoemes ocean, etc....
if i take just one and keep cycling it through it changes to different types of biomes... the drive remains named the same though.
doesnt seem to change to any biomes i havent been awareded though
You have to put the biome back into the cell before loading another one if you want the names to be accurate. What the spatial system is doing is replacing whatever is in the world with whatever is in the cell. If you have a forest loaded and you try loading a ocean without putting the forest back, the forest will now be in the ocean cell.

Well I click pack codes and type the pack code in, click launch and nothing happens. Can you help me with that, I can not wait to play this pack. Thanks for the help.
Are you running an outdated version of the FTB launcher? If you are up to date, has Crafting Paradise showed up under the third party packs section, or not at all?
 

darkrage000

New Member
Jul 29, 2019
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how do i put it back in? the system only goes left to right and sending it back through doesnt make the current landmass dissapear