Mod Feedback [1.6.4|1.7.10|1.10.2] Santa's Mini Mods

Discussion in 'Mod Discussion' started by SatanicSanta, Jul 7, 2014.

  1. Lord Laraby

    Lord Laraby New Member

    Hey, awesome! That didn't take much effort, did it?
  2. SatanicSanta

    SatanicSanta New Member

    It's mostly a pain due to how my environment is set up.
  3. SatanicSanta

    SatanicSanta New Member

    Santa's Decor updated to 0.5!
    • NEW: Add a nice greeting from the MC console to retep998 :D
    • NEW: Add stained glass blocks and panes
    • NEW: Add paver blocks.
    • NEW: Lamp textures and language stuff added. Lamp blocks have not been added because they are difficult and confusing. They will come in 0.6.
    • TWEAK: Changed "burntBricks" and "BurntBricks" to "burntBrick" and "BurntBrick" in various classes for consistency.
    • TWEAK: Changed "burntStone" to "burntSmooth" in various classes for consistency.
    Padfoote likes this.
  4. SatanicSanta

    SatanicSanta New Member

    weeee hotfixes
    Santa's Decor updated to 0.5.1 (or the "I'm an idiot update", though I don't think I can count that as one single update :p )
    • FIX: Add the lang stuff that was forgotten in the initial 0.5 release.
    Padfoote likes this.
  5. SatanicSanta

    SatanicSanta New Member

    New Santa's Decor version - 0.5.2, just a little bug fix and behind-the-scenes fixes.

    • FIX: Added shouldSideBeRendered method to the glasses. It is kind of implemented stupidly, but hey, it works and works well. This makes the glass work like Vanilla glass, in that it will not render the sides when there are other glasses of the same color adjacent. Thank you to @Flipz and @retep998 for pointing out this bug to me :)
    • FIX: Added @Override annotations to places that should've had them before. This doesn't really change anything, just makes it easier when porting to new versions of Forge/Minecraft.
    • FIX: Added @SideOnly annotations to various methods, but mainly renderAsNormalBlock method in the glass classes.
    Flipz and Padfoote like this.
  6. SatanicSanta

    SatanicSanta New Member

    Released Santa's Toys 0.4 an hour ago and forgot to post here :p

    • NEW: Add Heavy Light block
    • NEW: Add config stuff.
    • TWEAK: Removed unused stuff from lang file.
    • FIX: Fixed problem with the Block of Damn Giving. It used to only show the animation on one face. It is now a rotated pillar, and basically works like a log.
  7. SatanicSanta

    SatanicSanta New Member

    Source for my mods are now available on Github
    pc_assassin, trajing and Padfoote like this.
  8. SatanicSanta

    SatanicSanta New Member

    New version of Santa's Decor- 0.5.3
    Mostly fixes and tweaks.

    • NEW: Add config file, options to disable each block family, and all the glass.
    • TWEAK: Wood Logs can now sustain leaves.
    • TWEAK: Moved message to Peter, so that it now actually shows up in the console.
    • TWEAK: Moved "Stuff should be working fine" console message to after the blocks do their stuff, because that makes more sense.
    • FIX: Server-side lighting and chunk-loading should no longer be an issue with glass.
    • FIX: There is now a recipe for the Blaze Paver, not sure why I forgot it originally.
    pc_assassin likes this.
  9. Chaka

    Chaka FTB Team Mod Developer Retired Staff

    Clap Clap Clap, Perfect mods. The Blue in santas decor is cool
    pc_assassin likes this.
  10. SatanicSanta

    SatanicSanta New Member

    Santa's Decor updated to 0.6
    Freedom updated to 1779

    Santa's Decor:
    • NEW: You can now use the config file to set the ender pearl family to output the same amount as any other block family. This should be used in modpacks where pearls are farmable and/or abundant.
    • NEW: Crying block family
    • NEW: Porked block family
    • NEW: Creative tab now has a search bar
    • FIX/TWEAK: Glass blocks are now included in the families of their respective material (this includes in the config file)

    • Wayne County, North Carolina created in honor of General Anthony Wayne.
    • NEW: Add some MTN Dew-based console messages.
    • NEW: Search bar in the creative tab
    • NEW: Config file
    Padfoote, trajing and Yusunoha like this.
  11. SatanicSanta

    SatanicSanta New Member

    Mostly lang stuff, but also a minor tweak for Santa's Toys. The latest versions are now jars, because people complain about zips.

    Freedom 1780
    • Pennsylvania abolishes slavery; first state to do this.
    • NEW: Chinese translation
    Sparkly Pants 0.2.2
    • NEW: Chinese translation
    Santa's Toys 0.4.1
    • NEW: Chinese translation
    • TWEAK: Ender Blaster no longer hurts the Ender Dragon.
    Santa's Decor 0.6.1
    • NEW: Chinese translation
    Padfoote likes this.
  12. Chocohead

    Chocohead New Member

    What do people have against zips?
    Strikingwolf and Padfoote like this.
  13. RavynousHunter

    RavynousHunter New Member

    Different file formats are scary!
    SatanicSanta and Chaka like this.
  14. SatanicSanta

    SatanicSanta New Member

    I don't know, but people complained so I started using jars :p
  15. trajing

    trajing New Member

    Err... What?
    Padfoote likes this.
  16. Padfoote

    Padfoote Brick Thrower Team Member Forum Moderator

    I'm assuming spam based on the Forge DL link going to a random site.
  17. trajing

    trajing New Member

  18. Strikingwolf

    Strikingwolf New Member

    from the profile post
    The bots got a huge update or this person is linking to bad links
    Padfoote likes this.
  19. Strikingwolf

    Strikingwolf New Member

  20. SatanicSanta

    SatanicSanta New Member

    I'm getting back into modding, and the first piece of evidence of that is:
    New Santa's Toys version 0.5

    • NEW: Spiced Sand
    • NEW: Spanish translation
    • FIX: Heavy Light recipe uses OreDict entry ingotIron instead of hardcoded Minecraft Iron Ingot.
    • FIX: Nether Blaster recipe no longer tries to register itself if the Ender Blaster is disabled. This could have potentially cause a crash.
    • FIX: Removed unused Sapling Blaster stuff until it's actually functional.

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